Good question! I think I lost my concentration for a few minutes after that 200K score reach in 2-1, which was stress-provoking-close to the limit . But in 3-1 my concentration was backINNUENDO wrote:But, why you didn´t catch the life on hostage on 2-2??
Search found 31 matches
- Mon Aug 06, 2007 8:49 am
- Forum: General
- Topic: Shinobi - tips, tricks, faq
- Replies: 145
- Views: 95817
- Wed Aug 01, 2007 4:57 pm
- Forum: General
- Topic: Shinobi - tips, tricks, faq
- Replies: 145
- Views: 95817
- Wed Jul 25, 2007 6:47 pm
- Forum: General
- Topic: Shinobi - tips, tricks, faq
- Replies: 145
- Views: 95817
- Wed Jul 25, 2007 2:42 pm
- Forum: General
- Topic: Shinobi - tips, tricks, faq
- Replies: 145
- Views: 95817
- Mon Feb 05, 2007 5:31 pm
- Forum: Regulation Play
- Topic: mk2chal
- Replies: 2
- Views: 2171
Re: mk2chal
So the new rules do not only apply to the original mk2 game, but also to it's clones!? In that case I have a recording to doWeehawk wrote:I counted 31 rounds won, none lost, and 11 Flawless.
That would be 321 if I understand the scoring correctly.
- Sat Feb 03, 2007 10:04 pm
- Forum: Regulation Play
- Topic: mk2chal
- Replies: 2
- Views: 2171
mk2chal
Hi, the first in mk2chal is not scoring 320 as advertised. Moreno is having an odd number of winning rounds (only 1 round is won against Kintaro), so a score of 320 is not possible. I do not confirm scores, so I use this channel. Sorry Moreno, but it's in my best interest! :wink: Please delete this ...
- Sun Oct 29, 2006 1:39 pm
- Forum: Regulation Play
- Topic: Auto-fire what do I do if I think its been used
- Replies: 6
- Views: 3552
Re: Auto-fire what do I do if I think its been used
What do I need to do if I think auto-fire has been used in a recording? As Alpha made a recording of SFEXP scoring 1,960,100 a very impressive score but when I watched it using the input viewer in wolfmame 0.109 it looks like auto-fire is being used as every time a button is pressed it keeps flashi...
- Mon Jan 30, 2006 4:28 am
- Forum: Playbackability
- Topic: killer instinct 2
- Replies: 9
- Views: 5160
- Thu Feb 17, 2005 1:44 pm
- Forum: General
- Topic: Source of WolfMamePlus
- Replies: 27
- Views: 12714
so why don't you submit a patch for that F3 thing, that would be cool for everyone to use, where's the source for it? on your site i hope, lol. I have the feeling that (some of) you don't really like it that this thread was (re)born :? Anyhow, if I made that 'F3-change', and it works fine, I will c...
- Wed Feb 16, 2005 6:36 pm
- Forum: General
- Topic: Source of WolfMamePlus
- Replies: 27
- Views: 12714
- Wed Feb 16, 2005 7:26 am
- Forum: General
- Topic: Source of WolfMamePlus
- Replies: 27
- Views: 12714
I'll be the first to admit I don't really know much about this side of things but surely it defies the point of having a secure mame to use for MARP if you just give out the source code. What are the benefits of 'compiling it yourself'? Some (good?) reasons to distribute the source: 1 - Learning C ...
- Tue Feb 15, 2005 11:52 am
- Forum: General
- Topic: Source of WolfMamePlus
- Replies: 27
- Views: 12714
Source of WolfMamePlus
Hi all, I see new versions of MAME being released frequently together with the source code (http://www.mame.net). Why isn't the source code available for every WolfMamePlus version :? ? Isn’t it part of the open source community to distribute the source as well for every new/adapted version? If some...
- Tue Aug 17, 2004 6:29 am
- Forum: General
- Topic: mame .85 problem
- Replies: 4
- Views: 2448
- Mon Aug 16, 2004 8:51 pm
- Forum: General
- Topic: mame .85 problem
- Replies: 4
- Views: 2448
mame .85 problem
Hi all, Being an irregular gamer, I'm a tiny little bit frustrated with this new mame version [.85] :twisted: I used .83 with no problems. I downloaded .85 tonight but it wouldn't start any game. After some reading, I figured out I had to replace the ctrl folder with a new one. After doing this, my ...
- Fri Jul 02, 2004 7:17 am
- Forum: General
- Topic: Neo Geo / Spinmasters
- Replies: 3
- Views: 2360