Search found 3857 matches
- Wed Apr 03, 2024 6:20 pm
- Forum: General
- Topic: Database problem
- Replies: 15
- Views: 1065
Re: Database problem
Going from Python 2.x to 3.x could be the main issue here, I seem to remember they are not all that compatible with each other.
- Tue Apr 02, 2024 7:06 pm
- Forum: General
- Topic: Database problem
- Replies: 15
- Views: 1065
Re: Database problem
I have sent an e-mail to Zwaxy, but no response so far (he's not particularly active)
I can upload or modify files on the server if need be, although I am no Python/MySQL expert.
I can upload or modify files on the server if need be, although I am no Python/MySQL expert.
- Fri Mar 29, 2024 6:08 am
- Forum: General
- Topic: Database problem
- Replies: 15
- Views: 1065
Re: Database problem
If it can't find MySQL, then it seems like a server issue. Not much can be done.
- Thu Dec 14, 2023 5:42 pm
- Forum: General
- Topic: No Shot Available
- Replies: 77
- Views: 102472
- Sun Nov 05, 2023 5:22 pm
- Forum: Regulation Play
- Topic: wolf 260
- Replies: 3
- Views: 5177
Re: wolf 260
Should be, it's in the archive I uploaded.
- Thu Nov 02, 2023 12:22 am
- Forum: Regulation Play
- Topic: TMNT/TMHT boomerang leeching, how much is too much?
- Replies: 1
- Views: 5315
TMNT/TMHT boomerang leeching, how much is too much?
Did we ever decide how much boomerang leeching is allowable? Saulonpb's latest TMHT INPs (and apparently his now 12 year old TMNT INPs, which are confirmed) will do about 10 per enemy. Ideas were given in the past thread, but it would appear no definitive amount was decided upon. http://forums.marpi...
- Fri Apr 07, 2023 12:13 am
- Forum: General
- Topic: WolfMAME 0.252
- Replies: 2
- Views: 9835
Re: WolfMAME 0.252
0.252 binary now uploaded to Github.
https://github.com/mahlemiut/wolfmame/r ... ag/wolf252
https://github.com/mahlemiut/wolfmame/r ... ag/wolf252
- Thu Mar 30, 2023 6:49 pm
- Forum: General
- Topic: WolfMAME 0.252
- Replies: 2
- Views: 9835
Re: WolfMAME 0.252
Okay, I have a 0.253 Windows binary uploaded, after much screwing around with some hacky setup to get some sort of build.
Please do thoroughly test this, hopefully it should work.
I'll upload a 0.252 binary sometime next week, when I have some spare time.
Please do thoroughly test this, hopefully it should work.
I'll upload a 0.252 binary sometime next week, when I have some spare time.
- Sat Feb 25, 2023 6:09 pm
- Forum: General
- Topic: WolfMAME 0.252
- Replies: 2
- Views: 9835
WolfMAME 0.252
Unfortunately, I am unable to provide a binary for WolfMAME 0.252, due to the extensive reworking of BGFX, cross-compiling is rather broken. I've published the release, so source is available, and should build natively without issue. If anyone is willing to build a 64-bit Windows version (preferably...
- Fri Dec 23, 2022 5:43 pm
- Forum: General
- Topic: 25 anniversary of MARP
- Replies: 1
- Views: 3629
Re: 25 anniversary of MARP
Nothing planned at this stage
- Sun Jun 05, 2022 8:18 pm
- Forum: General
- Topic: Up to which Wolfmame versions are still 32-bit
- Replies: 4
- Views: 11201
Re: Up to which Wolfmame versions are still 32-bit
I don't have a setup for cross-compiling 32-bit Windows builds currently, maybe someone with a native Windows setup could do it.
- Mon May 30, 2022 7:11 pm
- Forum: General
- Topic: To Get Old Versions of WolfMame Directly
- Replies: 1
- Views: 4603
Re: To Get Old Versions of WolfMame Directly
Yeah, the hosts don't encourage directory listings (for security reasons), so the files have to be accessed directly. I do keep it up to date, though (when I remember, at least
)
![Wink ;)](./images/smilies/icon_wink.gif)
- Mon May 16, 2022 7:17 pm
- Forum: General
- Topic: There something strage in the Legend of hero Tonma. Who you gonna call?
- Replies: 3
- Views: 5835
Re: There something strage in the Legend of hero Tonma. Who you gonna call?
There was a lot of work around that time on the M72 driver. At a guess, it could be the MCU, which provides startup code for the game could be the culprit (which would also suggest that this is also correct behaviour). The MCU was not dumped at 0.208.
- Wed Apr 13, 2022 7:01 pm
- Forum: Regulation Play
- Topic: Astyanax infinite leech
- Replies: 13
- Views: 79230
Re: Astyanax infinite leech
No argument from me
- Sat Apr 09, 2022 8:39 pm
- Forum: General
- Topic: Hopefully working again!
- Replies: 7
- Views: 12885
Re: Hopefully working again!
I'm sure Phil contacted some of us some months back, so yeah, it may be in the spam filter.