Search found 499 matches

by roncli
Tue Feb 21, 2006 5:33 pm
Forum: Playbackability
Topic: mrdrillr - any inps playback successfully?
Replies: 10
Views: 4345

I haven't had any problems with different versions of MAME having to be in different directories, but then again I don't play 99% of the games either. (Anymore at least :P) System 12 is a slow driver... I could record it without toggling the interlace feature (found in the F2 service menu), but the ...
by roncli
Mon Feb 20, 2006 6:46 am
Forum: Playbackability
Topic: mrdrillr - any inps playback successfully?
Replies: 10
Views: 4345

http://marp.retrogames.com/inp/9/c/6/rc ... olf104.zip

Looks like it's fixed!! :)

<3 Mr. Driller
by roncli
Fri Jan 27, 2006 8:56 pm
Forum: Playbackability
Topic: mrdrillr - any inps playback successfully?
Replies: 10
Views: 4345

mameip103.exe :) If you need a sample INP/WLF to help, drop me an email.
by roncli
Mon Jan 23, 2006 11:17 pm
Forum: Playbackability
Topic: mrdrillr - any inps playback successfully?
Replies: 10
Views: 4345

mrdrillr - any inps playback successfully?

Has anyone been able to get a successful Mr. Driller .inp that'll playback consistantly? It runs at 100% on 0.103, but it always seems to desync at 200m on the short mode, and at 400m on the long mode... both of these are the level where there are only 2 colors for the blocks.
by roncli
Sun Jan 16, 2005 12:06 am
Forum: Playbackability
Topic: mf_bdash k/3 to 480?
Replies: 7
Views: 1753

I noticed in my recording that frameskip is important. What frameskip did you record this at?
by roncli
Sat Jan 15, 2005 12:43 pm
Forum: Playbackability
Topic: mf_bdash k/3 to 480?
Replies: 7
Views: 1753

I tried with and without sound on wolfmame 89, nothin. I remember when I played this (practically) exact same version on the Atari 130XE... If it's one thing I remember from those days, the controls are really touchy, you never know if you're going to not move, move correctly, or move too far. The e...
by roncli
Fri Jan 14, 2005 9:43 am
Forum: Playbackability
Topic: mf_bdash k/3 to 480?
Replies: 7
Views: 1753

That sucks - I wanted to see how the heck to get past P.
by roncli
Sat Oct 09, 2004 1:25 am
Forum: Playbackability
Topic: *jrpacman-fast
Replies: 22
Views: 5264

Well, the "speedup hack" in the arcade versions wasn't a dip switch (at least the two machines I saw anyway), so even calling it a dip switch in the first place would be incorrect. As I understand it, Ms. Pac-Man, Pac-Man, and Puck-Man all got shiney new fast ROM sets, and as such mspacman-fast got ...
by roncli
Fri Oct 08, 2004 6:25 am
Forum: Playbackability
Topic: *jrpacman-fast
Replies: 22
Views: 5264

*jrpacman-fast

I know since it's starred it's not really important.... But can other people play back my jrpacman-fast recording? I know that with the changes the other pacman roms don't work like they used to... but jrpacman seems to me to not be affected by this change. http://marp.retrogames.com/index.cgi?mode=...
by roncli
Thu May 13, 2004 12:25 pm
Forum: General
Topic: Viruses
Replies: 9
Views: 2107

Aww, and I thought Hisa was just being his friendly self, sending me Netsky to show how good a friend he is! :wink:

/me slips away into the shadows again.
by roncli
Tue Sep 17, 2002 5:15 pm
Forum: General
Topic: MARP Starcade cancelled
Replies: 5
Views: 1607

Time worked for me had I not been so damn busy lately. :(
by roncli
Tue Sep 17, 2002 5:09 pm
Forum: General
Topic: To Hisa (and Team2ch)
Replies: 213
Views: 47703

I was wondering when someone was going to bump this thread next. Ha ha.

[Woot! Page 11! :D --SpamCli]
by roncli
Tue Sep 17, 2002 5:07 pm
Forum: General
Topic: We need more rank names!
Replies: 7
Views: 1892

Pac-Maniac if you're over 5000. :P *ducks*
by roncli
Tue Sep 17, 2002 5:01 pm
Forum: Regulation Play
Topic: What the "full 9-inning game" term actually means
Replies: 7
Views: 1731

Well I gotta side with Barry on this one. But the DEFCON's starting to get a little low over here, especially after having a recording deleted. I have since went ahead and deleted the rest of my baseball recordings until things start to make some sense around here. Not even starting to get into the ...
by roncli
Mon Sep 16, 2002 4:26 pm
Forum: Regulation Play
Topic: What the "full 9-inning game" term actually means
Replies: 7
Views: 1731

If you're allowed to continue the current game with a coin by the ROM, then that should be allowed by MARP. If the game is over and you're not allowed to continue the current game with a coin by the ROM, then that should be game over, and it's time to report your score. The inning number that happen...