Search found 101 matches
- Thu Mar 31, 2016 12:18 am
- Forum: Playbackability
- Topic: saulonpb@TeamBrazil - fantlanda - 1,289,601
- Replies: 2
- Views: 4089
saulonpb@TeamBrazil - fantlanda - 1,289,601
.inp file is empty, as Barry's note indicates.
- Tue Mar 22, 2016 6:40 pm
- Forum: General
- Topic: Rod Land record on story 2 by Novice
- Replies: 41
- Views: 32247
Re: Rod Land record on story 2 by Novice
Novice, Thank you very much for your explanation, I was wondering what the bug was that caused very high scores and am glad you have told us how it happens. I had never played the game before the Yolympics contest but enjoy it now. The best strategy seems to be to obtain a weapon that kills multiple...
- Tue Mar 22, 2016 6:18 pm
- Forum: Playbackability
- Topic: Stephen Krogman - xybots0 - 191,200
- Replies: 2
- Views: 4150
Re: Stephen Krogman - xybots0 - 191,200
Great! Thanks Phil.
- Tue Mar 22, 2016 6:14 pm
- Forum: Playbackability
- Topic: phl arkretrnu 118770
- Replies: 6
- Views: 8107
Re: phl arkretrnu 118770
Wow, I totally missed this thread and had started my own. Thanks kranser!
- Tue Mar 22, 2016 6:08 pm
- Forum: Playbackability
- Topic: jcbritt - kong - 1001600
- Replies: 2
- Views: 4273
Re: jcbritt - kong - 1001600
I played it back this morning and saw the same thing. Looks fine in wolf106, just needs to have the MAME version changed.
- Sat Mar 19, 2016 10:08 pm
- Forum: Playbackability
- Topic: Phil Lamat - arkretrn - 118,770
- Replies: 2
- Views: 4849
Phil Lamat - arkretrn - 118,770
Claims to be recorded with Wolf160 but .inp file says Wolf142. The roms changed, so I wasn't able to play back the file using 142.
- Sat Mar 19, 2016 10:02 pm
- Forum: Playbackability
- Topic: colman paolo - multiped - 301,744
- Replies: 1
- Views: 4819
colman paolo - multiped - 301,744
Plays back to 301,844 for me, puts initials in correctly.
- Sat Mar 19, 2016 8:59 pm
- Forum: Playbackability
- Topic: Stephen Krogman - xybots0 - 191,200
- Replies: 2
- Views: 4150
Stephen Krogman - xybots0 - 191,200
Didn't play back at all for me, doesn't put a credit in so it's stuck in attract mode. Possibly due to rom changes? I'm running a relatively current set of roms.
- Sat Mar 19, 2016 7:31 pm
- Forum: Playbackability
- Topic: Stephen M. Krogman - orbitron - 179,253
- Replies: 1
- Views: 3448
Stephen M. Krogman - orbitron - 179,253
Plays back consistently to 58,468 for me. Not sure when it desyncs. A second credit is put in early and then playback just stops with lives remaining.
- Sat Mar 19, 2016 7:16 pm
- Forum: Playbackability
- Topic: Stephen M. Krogman - narc - 408,900
- Replies: 1
- Views: 3360
Stephen M. Krogman - narc - 408,900
I can't get this one to play back properly. Tried about a dozen different times and got different scores each time. Because of the manual machine reset that happens after first bootup, is there a consistent way to play these back?
- Sat Mar 19, 2016 6:05 pm
- Forum: Playbackability
- Topic: Stephen Krogman - 3in1semi-hy - 301,420
- Replies: 2
- Views: 5202
Stephen Krogman - 3in1semi-hy - 301,420
Plays back to 302,420 for me. For anybody else playing this back, beware SemiCom's lack of high-score saving. This playback ends on stage 19 and after the last life is lost the score is no longer visible.
Re: Rule 2a
Right, there are situations where inserting coins gives other kinds of advantages. Gauntlet straight up gives you more health for each coin inserted, Double Dragon 3 allows you to buy new moves by inserting money, et cetera. But those are things that are obvious when used inside a recording and shou...
Re: Rule 2a
My interpretation is that it is B. I've confirmed numerous scores from players who, for whatever reason, put several credits in before playing their game. I'm not a particular fan of the practice as it opens up the idea of memory manipulation through the coin input, which is something that would not...
- Sun Mar 06, 2016 1:46 am
- Forum: Playbackability
- Topic: darkinferno1981 - beastrzr - 9
- Replies: 5
- Views: 6791
darkinferno1981 - beastrzr - 9
First place score from May 2015 that uses MAME32 Plus! Plus! .117 instead of a WolfMAME version.
- Sat Mar 05, 2016 8:29 pm
- Forum: Regulation Play
- Topic: bombjackt - 5 lives or marathon?
- Replies: 1
- Views: 3453
bombjackt - 5 lives or marathon?
Bomb Jack has a 5 lives rule, but this clone doesn't seem to so I'm looking for clarification. Saulonpb@TeamBrazil has a first place score of 4,588,320 but it looks like the score was edited down to be for five lives. The .inp actually plays out to 6,011,010. Since we already have 5 lives on the mai...