Search found 76 matches

by 1up
Thu Apr 07, 2011 6:32 am
Forum: General
Topic: It's about the high score of Metal Slug 3
Replies: 255
Views: 93389

Re:

I think lefthanders and righthanders are wrong words. Correct are greekhanders and worldhanders. I spent all morning reading through this thread. Most entertaining. I dont usually burst out in laughter from reading stuff on the internet, but this sentence really got me going. thanks for making my d...
by 1up
Wed Mar 23, 2011 11:23 am
Forum: General
Topic: Paperboy settings
Replies: 0
Views: 2011

Paperboy settings

I like Paperboy. It has fun gameplay and awesome music. on MAME though, it has shitty controls. MAME deafult settings for keyboard/joystick is useless. Ive tried tampering with the analog settings but cant seem to find the sweet spot that makes it control well with digital conrols. anyone out there ...
by 1up
Tue Mar 22, 2011 8:57 am
Forum: MARP Tournament
Topic: Games of T11
Replies: 70
Views: 60501

Re: Games of T11

oh im looking forward to that 8)

lets keep ti Contra then
by 1up
Mon Mar 21, 2011 3:50 am
Forum: MARP Tournament
Topic: Games of T11
Replies: 70
Views: 60501

Re: Games of T11

what version?
by 1up
Fri Mar 18, 2011 8:16 pm
Forum: MARP Tournament
Topic: Games of T11
Replies: 70
Views: 60501

Re: Games of T11

instead of Contra I will go with Shock Troopers for the Neo Geo
by 1up
Fri Mar 18, 2011 4:09 am
Forum: MARP Tournament
Topic: Games of T11
Replies: 70
Views: 60501

Re: Games of T11

Something like this? Seems to only occur when the difficulty is set to normal (default is easy)... http://www.mametesters.org/view.php?id=3821 Ive tested it on both Normal and Easy on contra.zip, contraj.zip and contra1.zip. All of them freeze if you beat the boss on your first man. Sometimes they ...
by 1up
Thu Mar 17, 2011 6:20 am
Forum: MARP Tournament
Topic: Games of T11
Replies: 70
Views: 60501

Re: Games of T11

We just played Contra over at retroleague and found that theres a bug in Contra that makes the game freeze after boss #2.

can I get to change my submission?
by 1up
Fri Mar 04, 2011 6:40 am
Forum: MARP Tournament
Topic: Games of T11
Replies: 70
Views: 60501

Re: Games of T11

thats a great list of games so far, im excited :D
by 1up
Tue Mar 01, 2011 10:19 am
Forum: Regulation Play
Topic: MAME 0.141 New Games
Replies: 15
Views: 7864

Re: MAME 0.141 New Games

I just noticed that Metal Slug 6 (atomiswave) is marked as fully playable in 141u2?

anyone try it?
by 1up
Fri Feb 25, 2011 2:40 pm
Forum: MARP Tournament
Topic: T11 - Rules
Replies: 8
Views: 12325

Re: T11 - Rules

el_fumador wrote:The reason of this is avoid or try to avoid that some players hide their score until the last moment (especially if the score is very high and can change the first places in the overall).
that makes sense,.. thanks :)
by 1up
Fri Feb 25, 2011 5:35 am
Forum: MARP Tournament
Topic: T11 - Rules
Replies: 8
Views: 12325

Re: T11 - Rules

No recording can be uploading 48 hours after you recorded it. does this mean that if I record an input file I can not upload this if I pass the 48 hours mark? how is this enforced? Does the inputfile have a timestamp? Or does it mean that I cant upload a new replay within the first 48 hours of the ...
by 1up
Fri Feb 25, 2011 5:29 am
Forum: MARP Tournament
Topic: Games of T11
Replies: 70
Views: 60501

Re: Games of T11

I vote for Wonderboy and Contra
by 1up
Sun Feb 20, 2011 9:49 am
Forum: General
Topic: SFIII 3rd Strike, black screen, nvram problem
Replies: 3
Views: 1850

Re: SFIII 3rd Strike, black screen, nvram problem

Think I found a solution, but haven't checked it out yet. It seems that the high score support messed things up with 3rd strike's nvram file, so I can do one of the following things: 1. compile a new mame.exe without high score support 2. create a .bat file that deletes the sfiii3n (have to use the ...
by 1up
Sun Feb 20, 2011 7:15 am
Forum: General
Topic: SFIII 3rd Strike, black screen, nvram problem
Replies: 3
Views: 1850

Re: SFIII 3rd Strike, black screen, nvram problem

MAME v.141 (commandline)

compiled it with highscore support and removal of nagscreens

edit:
I run the game in forced aspect 4:3 with -effect Scanlines75x4_j4.png
resolution 800x600
by 1up
Sun Feb 20, 2011 6:35 am
Forum: General
Topic: SFIII 3rd Strike, black screen, nvram problem
Replies: 3
Views: 1850

SFIII 3rd Strike, black screen, nvram problem

Im getting really annoyed by this little problem. I started out using the NOCD version of Street Fighter III 3rd Strike (sfiii3n) and everything was peachy. But when Im done playing and I turn of the machine, the next time I start it the game loads up but its like only the front layer of graphics is...