Search found 48 matches

by _Zaphod_
Mon Mar 05, 2007 7:11 pm
Forum: Regulation Play
Topic: Samurai Shodown II
Replies: 5
Views: 1879

"Not true!?!?!" THe mame docs itself explain steadykeys as follows. -steadykey Some games require two or more buttons to be pressed at exactly the same time to make special moves. Due to limitations in the PC keyboard hardware, it can be difficult or even impossible to accomplish that using the stan...
by _Zaphod_
Thu Feb 15, 2007 4:58 pm
Forum: Regulation Play
Topic: 20pacgal Split needed
Replies: 17
Views: 5794

The galaga emualtion is flawed in the 20th aniversary arcade itself. for fun, move the joystick and fire during the demonstration. watch the chaos. this does NOT work on the real arcade galaga. I distinctly remember trying it after discovering the bug in MAME. That said it sems very close to me, sam...
by _Zaphod_
Fri Feb 09, 2007 3:33 am
Forum: Regulation Play
Topic: Samurai Shodown II
Replies: 5
Views: 1879

I remeber these pesky samurai shodown games. They are VERY picky about simultaneous button presses, and because of the way keyboard encoders work, even a perfectly synched button press can fail to get the move out, when it would 100% of the time on the arcade. Arcades, remember, use a single memory ...
by _Zaphod_
Wed Jan 10, 2007 5:20 pm
Forum: Regulation Play
Topic: See see find out - ssfindo
Replies: 11
Views: 3689

I confirm. Scoring shoudl be by percentage, and spirit of game is to find the differences as fast as possible. the faster yo sot them, and the more accurately you strike the spots, the higher your percentage, and percentage i summed from stage to stage for a "total percentage" that is the sum of all...
by _Zaphod_
Thu Dec 28, 2006 1:23 am
Forum: General
Topic: It's about the high score of Metal Slug 3
Replies: 255
Views: 93340

With save state you can do the following things. 1) retry sections till you get them right. CHEAT. 2) retry until the random bonus gives you the max score. CHEAT. In Japan, hardware assisted autofire, even with variable speeds is allowed, but autofire entires will usually go in their seperate tables...
by _Zaphod_
Sat Dec 16, 2006 12:36 am
Forum: Regulation Play
Topic: Spy Hunter Cheat.
Replies: 4
Views: 1663

Wow. so ther ei a way to ofroad for th rest of the game AND score?? DAMN. THAT is definitely banned. the offrading i talk about doesn't do that, but does make it so you can always get away from the tailgaters by makign sure th diffculty doesn't ramp up too much. andi don't think it's possibel to our...
by _Zaphod_
Wed Dec 13, 2006 4:56 am
Forum: General
Topic: Dodonpachi's Western Ranking
Replies: 15
Views: 6278

Yeah. only HARDWARE autofire is not allowed in MARP. Cave games that have a full auto on button C, the full auto on button C should be okay to enable.
by _Zaphod_
Sun Dec 10, 2006 1:18 am
Forum: Regulation Play
Topic: Spy Hunter Cheat.
Replies: 4
Views: 1663

btw, apparently the arcad gas pedal doesn'tnormaly use it'sfull range of motion. you can, on many cabinets, gain extra speed by phstically manipulating the pedal so it goes down further then it's supposed to.

isuspect mame may not be clipping the accelerator to the appropritate level.
by _Zaphod_
Sat Dec 09, 2006 3:20 am
Forum: Regulation Play
Topic: Spy Hunter Cheat.
Replies: 4
Views: 1663

Spy Hunter Cheat.

This ceat lets you significantly decrease the difficulty of the game, making it much easier to marathon. When you are first deposited on the side of the road by a truck, as long as you do not enter the street, you are mostly invincible. This is why the trick works. The game will not let you go too f...
by _Zaphod_
Tue Nov 21, 2006 2:20 am
Forum: The Pit
Topic: Weird Games
Replies: 6
Views: 3456

You want WEIRD... try snacks'n jaxson You have to use your head that's atached to your body by a rubber band to eat food. but the really weird part is your NOSE has developed a mind of it's own, and you have to, after eating the food, catch it as it flies back towards the back of the screen to bounc...
by _Zaphod_
Tue Nov 21, 2006 12:22 am
Forum: Regulation Play
Topic: ROlling Thunder cheats.
Replies: 2
Views: 1441

here si exactly how all three are done. First of all, something that some people don't know is the fact that you can visit the ammo rooms MORE THAN ONCE! The trick is, after having stocked up on your bullets from a particular room (for example, a Machine-Gun-Bullets room), go forward past the door a...
by _Zaphod_
Sat Nov 18, 2006 7:36 pm
Forum: Regulation Play
Topic: Propose new system scoring in GNG. No more leeching...
Replies: 8
Views: 2826

5 lives limit solves life leeching.

But note tha timebug (allowing INFINITE LEECH) is still banned!
(this is when you get frogged just as tie mends and you tunrinto a frog instead of dying, so the timer wraps around. this can be repeated indefinitely)
by _Zaphod_
Sat Nov 18, 2006 7:31 pm
Forum: Regulation Play
Topic: 1942 - Special Rule for allowing 3 planes to start?
Replies: 2
Views: 1535

Yeah. 1942 was always a three life game whenever i saw it on location.
by _Zaphod_
Sat Nov 18, 2006 7:18 pm
Forum: Regulation Play
Topic: ROlling Thunder cheats.
Replies: 2
Views: 1441

ROlling Thunder cheats.

There are three techniques, one of which may be no t quite a cheat, but two definitely are. 1) you can, if you walk far enough away from a room, return to it and get more bullets. this is quite useful for obvious reasons. 2) cheat 1. you can take a shortcut in the stairs area by steppig of a short f...
by _Zaphod_
Thu Nov 09, 2006 5:09 pm
Forum: General
Topic: New rules in the Challenge of The Virtual Dungeon,many games
Replies: 6
Views: 1758

Oh and i can't believe i forgot this game.

GAIN GROUND! this is a mUST.