Search found 645 matches

by Kale
Sun Sep 10, 2017 2:55 pm
Forum: Playbackability
Topic: PP - superchsp
Replies: 48
Views: 16561

Re: PP - superchsp

PP. wrote:ok ok... I just checked file for 4th time. It playbacks like a charm.
Will you now stop the lies and apologize?
BeeJay deleted your wrong inp after my initial report.
So you're supposed to apologize and also give props to him.

It won't happen anyway, just saying WutFace
by Kale
Sat Sep 09, 2017 1:17 am
Forum: Playbackability
Topic: PP - superchsp
Replies: 48
Views: 16561

Re: PP - superchsp

Image

Yeah, pigs can fly.
by Kale
Sat Sep 09, 2017 1:11 am
Forum: Playbackability
Topic: PP - superchsp
Replies: 48
Views: 16561

Re: PP - superchsp

So what?
Kale wrote:
Kale wrote:http://replay.marpirc.net/inp/b/1/f/cum ... olf189.zip

inp isn't for superchsp but for superchsj, and it doesn't playback to the advertised score of '1'.
Too bad I can't make this like size=2000 or so.
by Kale
Sat Sep 09, 2017 1:04 am
Forum: Playbackability
Topic: PP - superchsp
Replies: 48
Views: 16561

Re: PP - superchsp

It's my command prompt, and as you can see it detects your older superchsj inp.

Are you going to learn me how to run command prompt instead of acknowledging that you did a mistake? :roll:
by Kale
Sat Sep 09, 2017 12:55 am
Forum: Playbackability
Topic: PP - superchsp
Replies: 48
Views: 16561

Re: PP - superchsp

Kale wrote:http://replay.marpirc.net/inp/b/1/f/cum ... olf189.zip

inp isn't for superchsp but for superchsj, and it doesn't playback to the advertised score of '1'.
Image
by Kale
Thu Sep 07, 2017 9:03 pm
Forum: Regulation Play
Topic: cgraplop2 needs special rules
Replies: 43
Views: 13117

Re: cgraplop2 needs special rules

I don't have editor rights if it wasn't clear, can just edit game rules (from Regululation Play coordination).

Somebody else should zero all the scores if/when they bother.
by Kale
Tue Sep 05, 2017 8:15 pm
Forum: Playbackability
Topic: PP - superchsp
Replies: 48
Views: 16561

PP - superchsp

http://replay.marpirc.net/inp/b/1/f/cum ... olf189.zip

inp isn't for superchsp but for superchsj, and it doesn't playback to the advertised score of '1'.
by Kale
Tue Sep 05, 2017 6:24 pm
Forum: Regulation Play
Topic: cgraplop2 needs special rules
Replies: 43
Views: 13117

Re: cgraplop2 needs special rules

http://mamedev.emulab.it/kale/fast/files/0002_7698487713.png It's a prototype game, there's no title screen encoded to it. Also yeah, the only way that the shield feature could work is to disable it entirely. Here's my symphathy. It's imho otherwise not top priority to add a special rules (& doing ...
by Kale
Tue Sep 05, 2017 5:25 pm
Forum: Regulation Play
Topic: Archive these games -topic
Replies: 305
Views: 82599

Re: Archive these games -topic

ddenlovj [Tabletop / Othello] ddenlovr [Tabletop / Othello] ddenlovrb [Tabletop / Othello] flagrall [Not Classified] RESTORED gangonta [Misc.] RESTORED gfire2 [Tabletop / Misc.] gomoku [Tabletop / Renju] gundealr [Puzzle / Cards] gundealra [Puzzle / Cards] ladykill (not sure why) maiko [Tabletop / ...
by Kale
Tue Sep 05, 2017 5:20 pm
Forum: Regulation Play
Topic: cgraplop2 needs special rules
Replies: 43
Views: 13117

Re: cgraplop2 needs special rules

Being impatient doesn't get anyone's sympathy.
Or you're so insecure that a 2nd place at this will make you uneasy? :?

ETA: upped an example inp, all I needed is a weight on button 2 :o
by Kale
Mon Sep 04, 2017 10:42 pm
Forum: Regulation Play
Topic: Archive these games -topic
Replies: 305
Views: 82599

Re: Archive these games -topic

Some of the stuff archivied is questionable to be honest. On top of my head, and pretty sure there's more (i.e. haven't looked at hanafuda at all, not being able to play it personally): http://replay.marpirc.net/r/*ddenlovj http://replay.marpirc.net/r/*ddenlovr http://replay.marpirc.net/r/*ddenlovrb...
by Kale
Sun Sep 03, 2017 8:26 am
Forum: Regulation Play
Topic: Archive these games -topic
Replies: 305
Views: 82599

Re: Archive these games -topic

• Quiz (trivia games) Unsure about this, but a lot of quiz games tend to have seeds that make questions repeat and can be manipulated to some extent. I'm also not sure they make for very interesting recordings, so I wouldn't be sad about losing these. I'm inclined to agree, the fact that it require...
by Kale
Sat Sep 02, 2017 9:17 am
Forum: Regulation Play
Topic: cgraplop2 needs special rules
Replies: 43
Views: 13117

Re: cgraplop2 needs special rules

Image

It's a prototype game, there's no title screen encoded to it.
Also yeah, the only way that the shield feature could work is to disable it entirely.
by Kale
Fri Sep 01, 2017 3:38 pm
Forum: Regulation Play
Topic: MAME 0.189 Game Changes
Replies: 11
Views: 6818

Re: MAME 0.189 Game Changes

For now there's a flag returned into these macros, but it's very preliminary and I'm not sure where is logged (-listxml ?)

Also it doesn't log stuff like pinballs and gamblings.

In any case there are been discussions about it, hopefully it will be changed in a future version.
by Kale
Thu Aug 31, 2017 7:28 pm
Forum: Regulation Play
Topic: MAME 0.189 Game Changes
Replies: 11
Views: 6818

Re: MAME 0.189 Game Changes

shocktro and shocktroa are swapped now, scores needs to be inverted. Then here's the list of stuff that isn't an Arcade, i.e. console/gambling/mechanical pinball/handheld gcbr "GameCube (Brazil)" gceu "GameCube (EUR)" gcjp "GameCube (Japan)" gcus "GameCube (USA)" gldneye_402 "Goldeneye (4.02)" hone...