Search found 728 matches

by Zhorik
Sat Jun 04, 2005 4:07 am
Forum: Golden Era Game of the Week
Topic: The "On Deck" game
Replies: 65
Views: 55911

For reference, I watched the top 3 INPs for Time Pilot at MARP to see how far they got on 5 men, and they reached levels 10 (JSW), 9 (Seance), and 10 (Ben Jos) respectively.
by Zhorik
Sat Jun 04, 2005 3:52 am
Forum: Golden Era Game of the Week
Topic: The "On Deck" game
Replies: 65
Views: 55911

So, how would it play out if: 1) You could only shoot 1 parachute in between shooting planes. 2) You could only shoot one bomber in between shooting planes. 3) Once the mothership appeared you had to kill it before shooting more than 10 more planes (or 20 or whatever) ? Minor correction, you don't ...
by Zhorik
Sat Jun 04, 2005 3:06 am
Forum: Golden Era Game of the Week
Topic: The "On Deck" game
Replies: 65
Views: 55911

Re: Time Limit

How about a time limit on each level. You want to leech, go for it. But you better finish that level in the time allowed. Louie What about just limiting the number of parachutes you can shoot in between planes? And what exactly ends the level? Number of planes shot? Besides parachutes, you can leec...
by Zhorik
Sat Jun 04, 2005 3:00 am
Forum: Golden Era Game of the Week
Topic: The "On Deck" game
Replies: 65
Views: 55911

As seen in this week's announcement for Solar Quest, TimePilot is tentatively scheduled for next week. Gastrainga (Zhorik in this forum) is again sponsoring this game. It is currently being contested in TG's Deca, but on settings which allow leeching (staying on one level indefinitely), We will be ...
by Zhorik
Mon May 02, 2005 12:29 am
Forum: Golden Era Game of the Week
Topic: Golden Era Game of the Week 4/23/05: Mario Bros.
Replies: 30
Views: 12122

Louie, I'm using the competitive controller of choice of most Eastern Europeans, the K-BRD (I use the 104 model). This state of the art controller has more programmable buttons than any other controller I've ever seen, and the buttons come in a variety of sizes which is great for customizing your la...
by Zhorik
Sat Apr 30, 2005 9:11 pm
Forum: Golden Era Game of the Week
Topic: Golden Era Game of the Week 4/23/05: Mario Bros.
Replies: 30
Views: 12122

Thanks to all of the competitors this week! To echo Tech-D.jp, I genuinely enjoyed this. Props go out to Louie for his winning score. His inp is a lot of fun to watch, knowing that he needs to beat 188K. He lets things get out of control on Phase 14, then pulls through without dying, only to die in ...
by Zhorik
Mon Apr 25, 2005 9:02 pm
Forum: Golden Era Game of the Week
Topic: Golden Era Game of the Week 4/23/05: Mario Bros.
Replies: 30
Views: 12122

Rick, I was probably at least one of the people who told you that I'm not sure that difficulty Hard is really harder than difficulty Medium. I've played a lot of Medium and just a bit of Hard, but I was able to get comparable scores on Hard. Hardest is definitely significantly harder than any of the...
by Zhorik
Sat Apr 23, 2005 12:40 pm
Forum: Golden Era Game of the Week
Topic: Golden Era Game of the Week 4/23/05: Mario Bros.
Replies: 30
Views: 12122

Louie, thanks for playing and nice recordings, but you are using the wrong settings. You need to switch from HARD to HARDEST.

-gastrainga
by Zhorik
Fri Apr 22, 2005 8:58 pm
Forum: Golden Era Game of the Week
Topic: Golden Era Game of the Week 4/23/05: Mario Bros.
Replies: 30
Views: 12122

I'm sponsoring the bounties this week, and will not be competing (although I'll submit for fun). NOTE: For the this weeks GEGOTW challenge, please be sure to use difficulty HARDEST and not difficulty Hard or the default of difficulty Easy! NOTE: For the further bounty of beating the TG record on TG ...
by Zhorik
Fri Apr 01, 2005 1:03 pm
Forum: Regulation Play
Topic: [POLL] MULTIPLE BUTTON MAPPING (take2)
Replies: 50
Views: 13024

MARP username: gastrainga My votes: 1. YES 2. YES (Although I would support special rules on a few games: e.g. Assault, Crazy Climber) 3. YES -gastrainga PS - asn007's vote on rule 3 don't make sense. I think he got confused, since it doesn't make sense to vote no on rule 2 and then no on rule 3 (ac...
by Zhorik
Thu Mar 31, 2005 1:55 am
Forum: MARP Tournament
Topic: TOURNAMENT 9 (with a twist) - TIME TO VOTE FOR GAMES
Replies: 51
Views: 31680

My votes:

Time Pilot (shooter)
Mario Bros. (platform)
Blasteroids (shooter)
Pengo (maze)

-gastrainga
by Zhorik
Sat Mar 26, 2005 11:33 pm
Forum: Regulation Play
Topic: Allowing diagonals?
Replies: 45
Views: 12521

I'm definitely voting against the proposed rule in its current incarnation. If there was an exception for diagonals I might abstain instead. I use keyboard 95% of the time, and I have never submitted a recording using double mapped keys, but I have used them for private play (e.g. Robotron). I think...
by Zhorik
Tue Mar 22, 2005 2:22 am
Forum: Regulation Play
Topic: Acceptable Settings for 1942/MARP Rule 2h
Replies: 12
Views: 2127

Which TG settings

Ok, if TG settings are allowed, what is the canonical reference source for them? For at least some games, http://cubeman.org/tgts.txt and searching at http://www.twingalaxies.com give different settings for the MAME track. For example, Bump N Jump is listed at cubeman.org as: Difficulty Hard, 3 Man ...
by Zhorik
Mon Mar 21, 2005 2:51 pm
Forum: Regulation Play
Topic: PRE POLL discussion :two buttons mapped to the same key
Replies: 49
Views: 9524

I strongly dislike the proposed new rule in the case of the 8-way joystick scenario. With a joystick this is a single action (press a diagonal) that is mapped to two "inputs" (e.g. right and up). I think a keyboard should definitely be allowed to map this to a single key rather than requiring two ke...
by Zhorik
Sat Mar 05, 2005 4:53 pm
Forum: General
Topic: Ben Gold
Replies: 6
Views: 2469

Ben Gold

Anybody know any good Ben Gold stories?