So this game can be finished in uhh.. 1 minute 15 seconds?GHEMANT wrote:- Top scores known in the World –
«2010» 1' 15" 82 – 1CC – Player : AAZ from Kōchi (Shikoku).
Search found 367 matches
- Sat Nov 06, 2010 1:00 am
- Forum: MAME Championships
- Topic: K8 - Round 3 - Ninja Master's (ninjamas)
- Replies: 62
- Views: 101388
Re: K8 - Round 3 - Ninja Master's (ninjamas)
- Fri Nov 05, 2010 1:39 am
- Forum: MAME Championships
- Topic: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
- Replies: 100
- Views: 135467
Re: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
I'm a dumbass, forgot to do the most important test #-o Fortunately the result is the expected. Recorded an inp without the initial save state (mamep106-vc.exe galaga -record galaga). Tried to playback with the initial save state (mamep106-vc.exe galaga -playback galaga -state 1) didn't work. It sta...
- Fri Nov 05, 2010 12:38 am
- Forum: MAME Championships
- Topic: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
- Replies: 100
- Views: 135467
Re: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
Okay I tested the save state thing with Galaga (which has save state support). First I made a save state after playing one short game. Then I recorded an inp loading the save state at initialization (mamep106-vc.exe galaga -record galaga -state 1). Then I tried to playback (mamep106-vc.exe galaga -p...
- Thu Nov 04, 2010 10:01 pm
- Forum: MAME Championships
- Topic: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
- Replies: 100
- Views: 135467
Re: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
I was told PAC made the recording before the deadline but he couldn't submit earlier because he had to rush to the hospital because his son was very ill.
Considering this, I think he should be given a second chance.
For me it's ok, you can ask The Pro if he agrees.
Considering this, I think he should be given a second chance.
For me it's ok, you can ask The Pro if he agrees.
- Thu Nov 04, 2010 7:56 pm
- Forum: MAME Championships
- Topic: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
- Replies: 100
- Views: 135467
Re: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
Bring it on!!!!!!!shoesama wrote:MJSTY vs everyone
the ultimate head to head
- Thu Nov 04, 2010 4:21 pm
- Forum: MAME Championships
- Topic: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
- Replies: 100
- Views: 135467
Re: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
Well played Sawys!
I had more free time than usual this week, I hope I can keep up playing the following rounds otherwise it'll be over for me too.
Btw, happy birthday GHEMANT!!!
I had more free time than usual this week, I hope I can keep up playing the following rounds otherwise it'll be over for me too.
Btw, happy birthday GHEMANT!!!
- Thu Nov 04, 2010 3:20 pm
- Forum: MAME Championships
- Topic: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
- Replies: 100
- Views: 135467
Re: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
Another idea... does inp recording work with a previous save state load? If it does, the tournament organizers could provide a save state every 24h and it is very unlikely an inp recorded without having previously loaded that save state would work. Of course, this would only be possible for games wi...
- Thu Nov 04, 2010 3:00 pm
- Forum: MAME Championships
- Topic: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
- Replies: 100
- Views: 135467
Re: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
Hey shoesama solve this and you'll get your prize:
- Thu Nov 04, 2010 12:35 pm
- Forum: MAME Championships
- Topic: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
- Replies: 100
- Views: 135467
Re: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
The problem with the special initials is that you are showing proof that the game was played that day at the end of the gameplay (can be faked). If somehow we could show the proof at the beginning of the gameplay, and it would affect the gameplay (enemy behaviour, random stuff, etc) then we have sol...
- Wed Nov 03, 2010 9:14 pm
- Forum: MAME Championships
- Topic: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
- Replies: 100
- Views: 135467
Re: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
That would be awesome of course this is better than my proposal (and we can always do both things if we want)Kale wrote:Finally, as my POV as an official MAMEdev, I state that a secure cheatproof inp system must be inside the official binary too
Btw, great work on MAME and MESS Kale!
- Wed Nov 03, 2010 6:54 pm
- Forum: MAME Championships
- Topic: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
- Replies: 100
- Views: 135467
Re: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
Haze is right, it is (and will always be) possible to cheat the 24h rule whatever we do. That's why I wouldn't bother doing anything sophisticated to prevent cheating. Something very simple like entering special initials is enough, IMO. It shouldn't bother honest players, and it should at least make...
- Tue Nov 02, 2010 1:13 pm
- Forum: MAME Championships
- Topic: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
- Replies: 100
- Views: 135467
Re: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
I think I had proposed this in the past too... if not, then here it is: Each day announce the "code" (a three letter word) and everyone playing that day must enter that code as the initials. This should ensure a recording has been made in the last 24 hs, and can't be easily faked. Of cours...
- Thu Oct 28, 2010 4:57 pm
- Forum: MAME Championships
- Topic: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
- Replies: 100
- Views: 135467
Re: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
Thank you and same to you Sawys!sawys wrote:And... good luck to you MJS ! I think that i will need some luck too ^^
Beware of my super skills at puzzle games!
- Thu Oct 28, 2010 4:34 pm
- Forum: MAME Championships
- Topic: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
- Replies: 100
- Views: 135467
Re: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
So far all games have had dragons... is this on purpose?
- Wed Oct 27, 2010 6:44 pm
- Forum: MAME Championships
- Topic: K8 - Round 1 - Part 3 - Chiki Chiki Boys (chikij)
- Replies: 67
- Views: 108156
Re: K8 - Round 1 - Part 3 - Chiki Chiki Boys (chikij)
Ahh ok! Sorry, my bad...