Search found 377 matches
- Tue Aug 12, 2003 8:18 pm
- Forum: Regulation Play
- Topic: tar's Saturn recording
- Replies: 75
- Views: 27107
btw, to resolve the discussion as much as possible, Tommi's score *is* currently breaking the NVRAM rules. the thread where we discussed this never went to vote. Al backed off and started recording without NVRAM. Tommi didn't. Here is it for those of you who want to inform themselves. http://forums....
- Tue Aug 12, 2003 8:01 pm
- Forum: Regulation Play
- Topic: vote on tar's cchasm1 recording
- Replies: 8
- Views: 3465
- Tue Aug 12, 2003 7:59 pm
- Forum: Regulation Play
- Topic: vote on tar's cchasm1 recording
- Replies: 8
- Views: 3465
7 days is, as i recall, the minimum vote length. and, to add to the confusion, this length was never actually voted on. nor were the page/position reposnsibilities that list it ever voted on, as far as i can remember, as opposed to the actual rules page. there used to be a big debate at MARp about p...
- Tue Aug 12, 2003 5:53 pm
- Forum: General
- Topic: Sheer Avatar Goodness
- Replies: 6
- Views: 2700
- Tue Aug 12, 2003 5:44 pm
- Forum: General
- Topic: WolfMAME Plus 0.72
- Replies: 17
- Views: 6745
- Tue Aug 12, 2003 7:06 am
- Forum: Regulation Play
- Topic: vote on tar's cchasm1 recording
- Replies: 8
- Views: 3465
vote on tar's cchasm1 recording
the link to this file is here: http://marp.retrogames.com/index.cgi?mode=search&short=^cchasm1$&table=y&per_game=1000&tourn=0 http://marp.retrogames.com/inp/7/c/7/tar_cchasm1_893000_tgdmame70.zip quite simple, all told. tar finds the corner of a vector on the reactor level, and all e...
- Sun Aug 10, 2003 3:10 am
- Forum: Playbackability
- Topic: Vaz (Er Commissianarobeoijdfoif Monnezza) audit
- Replies: 21
- Views: 15779
- Sat Aug 09, 2003 9:23 pm
- Forum: Regulation Play
- Topic: tar's cchasm1 recording
- Replies: 17
- Views: 6963
- Sat Aug 09, 2003 12:16 am
- Forum: General
- Topic: Sheer Avatar Goodness
- Replies: 6
- Views: 2700
Sheer Avatar Goodness
Thought some of you might like these goodies for the forums:
http://planetdreamcast.com/orochinagi/a ... tars.shtml
i can't access the main site, unfortunately, http://www.oreshiki.com
http://planetdreamcast.com/orochinagi/a ... tars.shtml
i can't access the main site, unfortunately, http://www.oreshiki.com
- Sat Aug 09, 2003 12:08 am
- Forum: General
- Topic: Changes/Modifications to MARP links/games
- Replies: 2
- Views: 1722
- Fri Aug 08, 2003 10:01 pm
- Forum: General
- Topic: Changes/Modifications to MARP links/games
- Replies: 2
- Views: 1722
Changes/Modifications to MARP links/games
these items have been posted to the 'Regulation Play' forum but have not received attention/response. 1. Bang! currently has three splits based on difficulty. The same mini-games are played throughout; the advanced level is more difficult and longer (20 stages) than the beginner level (16 stages), t...
- Fri Aug 08, 2003 8:02 pm
- Forum: Regulation Play
- Topic: tar's cchasm1 recording
- Replies: 17
- Views: 6963
- Fri Aug 08, 2003 6:56 am
- Forum: Regulation Play
- Topic: tar's cchasm1 recording
- Replies: 17
- Views: 6963
- Wed Aug 06, 2003 10:38 pm
- Forum: Regulation Play
- Topic: tar's cchasm1 recording
- Replies: 17
- Views: 6963
- Wed Aug 06, 2003 1:58 pm
- Forum: Regulation Play
- Topic: mhavoc and it's clones
- Replies: 61
- Views: 34539
which is a headache, because the first extra life is compensated for. if you warp after red you don't get that bonus life, and the earliest it ise possible to obtain two lives is the arkanoid game at the start of wave 5 (red warp is gone by this point) and then use the yellow warp to warp ahead i d...