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zero? : spacfury piscesb chasm gravp

Posted: Fri Apr 11, 2003 2:36 pm
by tar
These inputs donot playback or else fall short...
Gmitra cchasm1 110500 mame 61
Gmitra cchasm 138750 mame 61
diabolik gravp 22150 alpha 64
timmykins piscesb 25170 mame 64
can skito explain how to use the url to point to an item?

Posted: Fri Apr 11, 2003 2:45 pm
by Chad
Depends on which brower you use but pretty much "right clicking" is all you need to know. While on the MARP result page (where all the entries are displayed) there are links you can "left" click, say to download the recording or to get mame or to see ALL entries for a specific game. What ever link you can left click you can also right click and copy the URL to the clip board to which you can paste into a message board post like so.

http://marp.retrogames.com/index.cgi?mo ... 00&tourn=0
http://marp.retrogames.com/inp/gmi_ccha ... mame61.zip
http://marp.retrogames.com/index.cgi?mo ... rt&tourn=0

Here i did a search on marp for chasm and found lots of stuff, the first thing that came up was a score for cchasm1, on the "chasm1" link i right clicked and selected "Copy ShortCut" then pasted, then on the "mame61" link i right clicked the same and pasted the link to the individial inp.zip file. Then i did the same with the snapshot link (which does a search for ALL games in the clone/parent sets). Note: you do not need to use the URL feature of the message board unless you want to rename the link, any url formed http URL address will turn into a link when posted.

Posted: Fri Apr 11, 2003 4:02 pm
by mahlemiut
There's also a script in #marp for getting the link to score list for a particular game. Just join #marp on Lazynet and use %link <game>

Posted: Fri Apr 11, 2003 8:34 pm
by tar
Thank you for the information. Should the major havoc scores be zeroed?

Posted: Fri Apr 11, 2003 9:15 pm
by Chad
which ones? sounds like a url excercize :)

Posted: Fri Apr 11, 2003 10:50 pm
by LN2
Since this thread is about zero-ing scores.

The few Naughty Boy inps by Tech-D.jp need to be zeroed out since the poll to ban that infinite stage 1 leeching technique was passed.

Just zero out all 3 of the Tech-D.jp inps at the below URLs:

One

Two

Three

I have not viewed the other top score inps for this game to see if they also use this now banned leeching technique. I'll have to do that sometime soon. i had only viewed Tech-D.jp's cuz he used macmame so I was viewing for confirmation.

Posted: Sun Apr 13, 2003 3:41 am
by tar
http://marp.retrogames.com/inp/sjv_grav ... mame64.zip
The description states the recording plays with sound only.
No playback for me. CEH will you try this one?
The major havoc revision 2 scores are 0.
Timmykins pisces bootleg 25000 no replay.
Will be points for me. Thank You. :P

DOS tgmame alphamame

Posted: Sun Apr 13, 2003 10:15 pm
by Chad
i can't get this to playback with cli alphamame but this brings up a strange point:

i can't get dos alphamame to work, even if i run alphadmame with NO options it seems to do nothing. the regular dmame.exe at least prints out the regular mame help output with no options, but any options i give alphadmame nothing happens, it just comes to another prompt, regular dmame works fine. Any alphamame dos users out there have this problem? I've always been able to confirm tgdmame recordings with tgmame so this is my first attempt at using the dos one... Barry will scratch his head since there shouldn't be nothing really different than the regular version but ANY of the dos alphamames 64,65,66,67 don't work for me, where the regular ones do. (i've had no problem with the gui or regular alphamame version ...)

Posted: Sun Apr 13, 2003 10:37 pm
by mahlemiut
Could be that I'm still using GCC 3.2.1 for it rather than 3.2.2, but even then, it does run for me.

Posted: Mon Apr 14, 2003 4:04 am
by tar
In the readme it tells you the inps are encrypted.
Also pause is disabled and re-recording is not allowed.
For dos alphamame I print out a line like...
C:\WINDOWS\desktop\alpha64\dmame gravp -playback gravp
to watch gravitar prototype.

Posted: Tue Apr 15, 2003 11:01 am
by tar
Here is another dud.

http://marp.retrogames.com/inp/tjw_spac ... mame55.zip

No playback and makes windows crash when i hit Esc key.

Posted: Fri Apr 18, 2003 11:23 pm
by Chad

Posted: Sun Aug 03, 2003 3:05 pm
by Chad
gmi chasm and chasm scores zereoed because me, qt and tar can't playback them viewtopic.php?p=21332#21332

tar is the only one that cannot playback (need a 2nd and 3rd since i cant get higher dosmame64+ to work)

gravp 22150 http://marp.retrogames.com/index.cgi?mo ... 00&tourn=0

me and tar can't playback (need a 3rd)

spacfury 48530 http://marp.retrogames.com/index.cgi?mo ... 00&tourn=0
or
pisceseb 25170 http://marp.retrogames.com/index.cgi?mo ... 00&tourn=0

Posted: Sun Aug 03, 2003 5:53 pm
by Q.T.Quazar
TJW's spacfury was doubtless recorded on the older ROM--has the score been checked on the older ROM? will not even start up on the new one. i can't find the old rom since mame.dk is down now.

piscesb is bad, desynchs fairly early on for me. i'll be three for that one.

Posted: Sun Aug 03, 2003 9:24 pm
by Chad
heh, spacfury now playsback fine for me in windows 98 (it was already confirmed so that'll be the 2nd to lock the score). Didn't complain about bad roms so i must have the old and new in the same zip? picsesb dies, zereod for 3 and 3 for zero.