Page 2 of 2

Re: It's easier to call this "snpb - random"

Posted: Sun Dec 30, 2018 8:27 pm
by Kale
It doesn't even matter: Apache 3 is flagged as not working in latest MAME, so these scores have no reason to exist anyway.

Re: It's easier to call this "snpb - random"

Posted: Wed Jan 02, 2019 9:33 pm
by giro-X
Kale wrote:
Sun Dec 30, 2018 8:27 pm
It doesn't even matter: Apache 3 is flagged as not working in latest MAME, so these scores have no reason to exist anyway.
As long as all other scores still exist and are considered, it does matter a little. For instance, it's one way to say one can't do the F he wants all the time. I don't want to discuss with you about this stuff, not here at least, I'm just reporting and you know that, I'm also reporting one small portion of mistakes he does with his uploads and you know that also.
You also are simply reporting that it's a not working game, worth reminding, but that "it doesn't matter" so snpb can still behave like that, it's your personal view.

Back to reporting
In addition to this:
giro-X wrote:
Thu Dec 27, 2018 9:46 pm
Here's another one: Apache 3.
This replay http://replay.marpirc.net/inp/5/5/c/snp ... olf177.zip
was submitted to apache3a http://replay.marpirc.net/r/apache3a

Apache 3 has three revisions in MAME. Right now, rev F is parent [apache3], rev G licensed Kana Corporation [apache3b], rev E [apache3a].
In mame 0.200 rev G was changed from previous [apache3a] to current [apache3b], so saulon's score recorded with wolf177 has to be moved to apache3b. (which again is not listed as clone)
there is this pathetic waste of time http://replay.marpirc.net/inp/8/f/2/snp ... olf177.zip
http://replay.marpirc.net/r/cyberbal
worth exactly 0 points. (claimed 100, this is crazy.)

Re: It's easier to call this "snpb - random"

Posted: Fri Jan 04, 2019 7:01 am
by Phil Lamat
Done : inp moved to proper place (apache3b) and special rules edited for apache3a (use 0.200 or later).
Of course and as usual, apache3b scores will probably be zeroed as soon as the game will be marked as "working".

Re: It's easier to call this "snpb - random"

Posted: Thu Jan 31, 2019 4:01 pm
by giro-X
He's back. No news, huh...

http://replay.marpirc.net/r/ordyne
in mame 0.189 Ordyne (World) was added and previous ordyne was renamed to ordyneje
so saulonpb's horrible score of 48350 http://replay.marpirc.net/inp/c/e/0/snp ... olf177.zip has to be moved to ordyneje.

Re: It's easier to call this "snpb - random"

Posted: Thu Jan 31, 2019 5:57 pm
by Phil Lamat
Done

Re: It's easier to call this "snpb - random"

Posted: Wed Aug 07, 2019 1:56 pm
by giro-X
Hello, welcome to a new episode. This episode tries really hard to be one of the goofiest.

Koi Koi Part 2. Oh dear, what could go wrong with a Hanafuda game.
http://replay.marpirc.net/r/koikoi
http://replay.marpirc.net/inp/6/5/e/snp ... olf177.zip

Claimed 2100. Ok...
This game is missing in MARP the note about special rules, which should be, if I understood Phil's logic, "score = highest reached"; anyway, Saulon didn't quite understand that TIMER isn't SCORE, and also that he didn't end with a timer of 2100 but a negative timer of -2100. His actual score went from starting default amount of 10, to 2.

I don't know if replay deserves DQ, I think... not? But it can be corrected with the actual "highest" of 10.

Re: It's easier to call this "snpb - random"

Posted: Fri Aug 09, 2019 5:20 am
by Phil Lamat
Done