Novice wrote:simply playinging upon different rules.(of course skill level also different)
Yes, I totally agree with this. if we both are playing a game of chess and agree to treat all pawns like queens for both players then we can still play that game and have fun doing it. It requires developing different skills to play the game in this different manner.
However, if you master skills and techniques playing that odd version of "chess" that doesn't mean at all that you are a master at the standard chess.
You are making the flaw taking that 9,999,990(btw, I only wrote about Camel Try cuz you listed it above as a WR) can be compared with playing the game under it's "normal"/intended rules. Sure, that can be decided for a tournament or event or even a scoreboard I guess.
However, who is the winner when 10 players have all achieved 9,999,990?!?! There is no winner just based on score.
Also, you might have some really skilled players at the game say screw playing the game normally and play it using the warps so they can compete with the others using the warps the event allows. fine...but I think something is lost there. You never get to see that display of skill playing the game as intended.
I would much rather watch masters playing a game as intended displaying their mastery of the game versus using a trick where you then watch them bumping against a bumper for 45 seconds to then warp back out of that and through a wall on the next level to complete it in 1 second...then have the time to repeat the bumper camping the next level.
That is far more boring to watch versus seeing someone breaking lots of blocks in combinations for big points...or even perhaps taking advantage of some bumpers in spots but bumpers within the course without warping through a wall.
Playing the game normally, the scores of the players from that event would clearly show who are the more skilled players at the game. Using the different warping mode of play you have little clue who is really the best at playing the real game of Camel Try.
Ok, you mentioned the best score playing it "normally" was 1.1 million...so let's see that play. That must be great skill to get that score playing it normally...although I'd bet even that run the player uses and wins the lottery and gets the slot machine etc. to get extra time...so they have that extra time to leech off bumpers and blocks etc.
TG has decided to not allow the use of the slot machine or lottery at all since any reasonably skilled player can easily complete the course without running out of time.
To make a record where an aspect of it is based on luck when not necessary is a choice TG has made. So any scores TG ends up showing for this game won't be comparable to other scoreboards where they allow that extra slot machine and lottery time. This might mean the largest potential score is only around 775-800k for the special course....instead of 1.1 million. This means it requires just as much skill to reach the 775-800k score playing via TG rules than it does reaching 1.1 million using Gamest rules. If you say the 1.1 million score is superior and that player more skilled just based on score alone that is very flawed.
"it is not worthy to be called a WR"
blah.... no one want your opinion who can not do it.
I had given an inp where I set 2.3 million on the first try of warping. It's not my fault you don't have access to a mac to view the inp.
This was only warping into 1 bumper leech spot that run. This was only 1 run...so I was a total newbie at doing the warping thing yet within a few minutes of playing was starting to see how to make the warp happen.
Anyway, I'm sure with more practice I could warp more consistently and reach 9.9 million...so what? big deal. 9.9 million score is pointless cuz anyone setting up a machine in the same manner will quite easily after an hour or so of practice achieve the same thing.
Playing the game under those "rules" that allow warping etc. is a game I care not to play...and a game most North American players would not care to play...cuz it's pointless.
For games that the score is pointless TG doesn't even bother to track them. Gamest seems to still track them for some reason.
never insult anything you can not!
both your skill and knowledge are not enough to insult other tricks.
Yeah, I see you have no problem insulting others. Also show me where I insult the trick? I am not insulting it at all. It's cool to see as far as seeing tricks. That's far different than playing the game as designed and intended. I am only saying playing by different rules you can't compare the scores. TG separately tracks games using different settings even. There are "tournament" settings then "marathon" settings for many games. Using your logic you would say the players obtaining the millions in score playing a game at marathon settings is better than the player who got the top score using tournament settings. This isn't necessarily the case at all. it actually often ends up where the tournament setting scores truly separate the players by skill...where at marathon settings(which is normally factory default for many games you can marathon) it's more just an endurance contest more than skill at playing the game.
Plus, I showed I can for this warp thing in cameltry... I could careless you don't believe it etc. That's your issue of not believing it, not mine. My skill at Camel Try based on that inp you had uploaded is far beyond your skill at Camel Try. You can watch QRS's or TJT's inps for Cameltry to see what skill is required to reach the scores we are reaching.
It was clear from your inp that for mazes where you couldn't benefit from a warp so had to get through the course you were like a newbie playing it.
It was very much like a newbie playing the game as many time penalty blocks you were hitting and general lack of control.
A game played via rules where a newbie can get millions beyond the best skilled player in the world can get playing at regular rules totally demonstrates allowing the warp makes the score competition pointless.
you just feel unfair and scream like crazy.
I think it is enough reason to be called as "COMPLAINING LOSER".
It's not about any particular person. You are the one screaming like crazy always calling people complaining losers. I'm not screaming about anything. I have not discussed cameltry at all the past 10 months except when you bring it up once again as the 9.9 million score being superior to MARP scores here. That isn't the case at all. If warping was allowed, we would have 3-4 players with 9.9 million scores for the special course...big deal.
If you are playing a game by different rules then it's not really the same game. To compare the results of the game played via different rules is what's not fair.
You are comparing a 9.9 million Camel try score and calling it superior to a 700+k score by someone playing it normally. From what I saw(and yes, I watched that one 9.9 million inp by a jp player) that isn't the case at all. Yes, that guy had gotten the sensitivity tuned where he could have reasonable success at warping. With a few hours of playing it I could likely match it. He reached 9.9 million with lots of time to spare. I might not have as much time left but I would still reach the max score.
so what? The score is essentially meaningless playing the game in that manner. To label it as superior play is flawed.
To note this isn't complaining at all. Most of us here want a fair game where all are playing it via the same rules...which in most cases means playing the game within the designed and intended rules.