Golden Era Game of the Week 6/17/06: Space Fury

Golden Era Game of the Week
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Postby Marco Marocco » Mon Jun 19, 2006 4:31 am

From stage 4 is really hard dockin', but sometimes in stage 4 I can
I think it's necessary fast killing enemies ...
Stage 5 I've completed but I've never docked in it
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Postby destructor » Mon Jun 19, 2006 5:00 am

In my 53k inp I dock after stage 5.
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Postby Weehawk » Tue Jun 20, 2006 8:34 pm

Tuesday's bonus points go to MarcoMarocco@AIVA

Eligible for the random prize so far:

Dax
destructor@HotTeam.pl
KOZA
MarcoMarocco@AIVA
MJSTY
NotMan
pat33999
Sawys@jvrm.net
Welby
John Cunningham (JTC)
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Postby Dax » Tue Jun 20, 2006 10:12 pm

destructor wrote:Hehe, cat is hero in this round :D

I have one question, maybe someone know answer. In game we can read:
"To dock destroy enemy fleet before reinforcements arrive."
But where is real key for docking? Can someone dock in 100% after every stage?


Yes, but omg its hard. The trick is to let the first 4 ships coagulate then blast all 4 in succession real quick(easier said then done). When you pick em off one at time you allow reinforcements to arrive.

If you dont shoot anything it seems that only 4 ships can exist on the screen at once in the higher stages. Although I rarely survive long enough witness this.
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Postby welby1 » Wed Jun 21, 2006 2:38 am

Des,
EDIT
I forget. Under score counter is next 2-digit counter. For what is this counter?


Did anyone figure this out yet? It seems to jump around alot for no apparant reason. I first thought it was the value of killing ramming/shooting enemies, but not even close when I looked at it.
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Postby sampras » Wed Jun 21, 2006 7:09 am

welby1 wrote:Des,
EDIT
I forget. Under score counter is next 2-digit counter. For what is this counter?


Did anyone figure this out yet? It seems to jump around alot for no apparant reason. I first thought it was the value of killing ramming/shooting enemies, but not even close when I looked at it.


I think,
is the position in the highscore board of the coin-op.

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Postby Koza » Wed Jun 21, 2006 8:21 am

Yes... that seems to make sense :wink:
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Postby welby1 » Wed Jun 21, 2006 12:01 pm

I think you're right; it does follow if you score slowly and watch it. Why start with 30 when it only tracks 10 places total?
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Postby Weehawk » Wed Jun 21, 2006 5:18 pm

welby1 wrote:I think you're right; it does follow if you score slowly and watch it. Why start with 30 when it only tracks 10 places total?

It shows 10 places. It obviously tracks more.
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Postby Weehawk » Wed Jun 21, 2006 7:36 pm

Looks like it keeps 29 places. They are initially set at 2900, 2800, 2700 etc...down to 100. (If your score is lower than all 29, you are in place #30.)
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Postby Koza » Thu Jun 22, 2006 11:31 am

Looks like I'm out of this round ;)
I won't have time to play :cry:
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Postby Weehawk » Thu Jun 22, 2006 8:43 pm

Thursday's bonus points go to Sampras@AIVA

Eligible for the random prize so far:

Dax
destructor@HotTeam.pl
Don Hayes
KOZA
MarcoMarocco@AIVA
MJSTY
NotMan
pat33999
Sampras@AIVA
Sawys@jvrm.net
Welby
John Cunningham (JTC)
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Postby Weehawk » Fri Jun 23, 2006 8:52 pm

Results:

1st: destructor@HotTeam.pl (108,070)
2nd: Sampras@AIVA (92,310)
3rd: MarcoMarocco@AIVA (77,710)


Sampras takes second and 2 bonus points for 9 total.

MarcoMarocco takes third and 4 bonus points for 9 total.


Eligible for the random prize:

BeeJay (1-4)
Dax (5-8 )
destructor@HotTeam.pl (9-12)
Don Hayes (13-16)
KOZA (17-20)
MarcoMarocco@AIVA (21-24)
MJSTY (25-28 )
NotMan (29-32)
pat33999 (33-36)
Sampras@AIVA (37-40)
Sawys@jvrm.net (41-44)
Welby (45-48 )

49 through 56 are unassigned.

Watch at 0300 hours GMT for the numbers drawn here:

http://www.txlottery.org/online/winmegamillion.cfm

which will determine the winner. The first ball drawn which is not over 48 will be the winning number.

And hat's off to the reclusive tar, whose high score was not seriously challenged.
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Postby Marco Marocco » Sat Jun 24, 2006 1:52 am

AIVA'S boys destructed by Destructor, but will come better times ... 8)
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Postby destructor » Sat Jun 24, 2006 11:31 am

tar score is very good, especially that was made with lives setting = 3, not 5.

T-Shirt again not mine :evil:
Marco it's your. MB=24. <----- {Moderator's edit: This is incorrect!!!}
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