K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule

Discussion about the MAME Championships
http://sawys.ifrance.com/K7.htm

Moderator: Knockout Coordinators

User avatar
GHEMANT
MARP Seer
MARP Seer
Posts: 647
Joined: Sun Jul 28, 2002 7:11 am
Location: Italy

Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule

Post by GHEMANT »

about MISSION IMPOSSIBLE....

A new information

these are the max scores possible, stage for stage:

stage 1 : 014,0 pts
stage 2 : 036.0 pts
stage 3 : 096.0 pts
stage 4 : 095.0 pts
stage 5 : 168.0 pts
verty
Button Masher
Button Masher
Posts: 50
Joined: Wed Sep 10, 2008 7:49 pm

Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule

Post by verty »

GHEMANT wrote:about MISSION IMPOSSIBLE....

A new information

these are the max scores possible, stage for stage:

stage 1 : 014,0 pts
stage 2 : 036.0 pts
stage 3 : 096.0 pts
stage 4 : 095.0 pts
stage 5 : 168.0 pts
By my reckoning, that leaves 12 points on stage 3 and 6 points on stage 5 to find. I don't know what is special about those stages; what they have the other stages seem to have too. Innuendo is perhaps the only one who has a clue.
verty
Button Masher
Button Masher
Posts: 50
Joined: Wed Sep 10, 2008 7:49 pm

Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule

Post by verty »

verty wrote:I'll try to get an A+B+D this weekend... :mrgreen:
I've decided not to attempt this anymore, the game is just too annoying. A particular problem is the vertical speed of the skeletons. Sometimes they move up or down fast and sometimes slow, and I can't yet predict which it'll be, so timing the attack is difficult. Target D is too difficult for now.
User avatar
dave88
Button Slapper
Button Slapper
Posts: 3
Joined: Wed Sep 12, 2007 11:15 pm
Location: Seattle

Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule

Post by dave88 »

Some great performances on this game guys. =D>

I just can't stand playing it.

Hope the next game is something I can enjoy playing.

Cheers,
DAS
User avatar
CrazyKongFan
MARP Knight
MARP Knight
Posts: 218
Joined: Wed Sep 17, 2008 5:32 am

Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule

Post by CrazyKongFan »

Marco Marocco wrote:
CrazyKongFan wrote:I agree with you though, I hate these type of games as well. I can't even get past those 2 big guys near the beginning. Guess I'll probably have to take a pass on Knockout 7 :(
make your best and send your inp :)
So far, my best score is 12...Why bother? ;)
User avatar
GHEMANT
MARP Seer
MARP Seer
Posts: 647
Joined: Sun Jul 28, 2002 7:11 am
Location: Italy

Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule

Post by GHEMANT »

MISSION COMPLETED!!

This first match is end
verty
Button Masher
Button Masher
Posts: 50
Joined: Wed Sep 10, 2008 7:49 pm

Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule

Post by verty »

Wow, many people got quite high scores. 3000 would get you 25th place, 3400 for 15th place. The cut off was about 2700.
User avatar
Jinkot
Button Slapper
Button Slapper
Posts: 4
Joined: Tue Sep 16, 2008 12:36 pm

Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule

Post by Jinkot »

Congratulation for the pro, pat33999, musty, lasninja2, innuendo, vertex-dan, phoenix reloaded, verty, sf champ and spinal blood for yours performances #-o =D>
This game is a good choice, golden axe is a great game of history games.


See you soon. :P
verty
Button Masher
Button Masher
Posts: 50
Joined: Wed Sep 10, 2008 7:49 pm

Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule

Post by verty »

Jinkot wrote:Congratulation for the pro, pat33999, musty, lasninja2, innuendo, vertex-dan, phoenix reloaded, verty, sf champ and spinal blood for yours performances #-o =D>
This game is a good choice, golden axe is a great game of history games.


See you soon. :P
Thank you! :wink:

Now I'm wondering what the unknown technique for the impossible mission is...

PS. Congrats everyone.
User avatar
GHEMANT
MARP Seer
MARP Seer
Posts: 647
Joined: Sun Jul 28, 2002 7:11 am
Location: Italy

Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule

Post by GHEMANT »

you can see Phoenix Reloaded's replay.

The secret was.... kill and put in the abyss Bizarrians and enemy at the same time :roll:
The_Pro
MARPaltunnel Wrists
MARPaltunnel Wrists
Posts: 460
Joined: Sat Aug 21, 2004 11:10 pm

Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule

Post by The_Pro »

Thought so, got tired of trying to make it work though.
Aurcade - Find the coin-op games you want to play!
verty
Button Masher
Button Masher
Posts: 50
Joined: Wed Sep 10, 2008 7:49 pm

Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule

Post by verty »

GHEMANT wrote:you can see Phoenix Reloaded's replay.

The secret was.... kill and put in the abyss Bizarrians and enemy at the same time :roll:
I did notice how those Bizarrians fell and I did think that the score seemed high, but I wasn't familiar with the scoring and didn't realise at the time just how valuable it is to score all possible points from the S3 brothers (he didn't kill one of them). When I learned more about the scoring, I didn't think to check that replay again.

I think I understand it now though. An animal has two modes: with or without a rider. If an animal is marked as being with a rider, then it adds points when it falls into the abyss. If it is without rider, it doesn't add those points. When the rider is knocked off, there is a short animation (61 frames) where the animal looks upward and then lies down. I think that the flag "without rider" is only set when that animation finishes, so if the animal falls into the abyss within a second of being dismounted, you get an extra pit-death counted.

I think they did that because they only want you to be able to mount the animal after that 1 second delay which would allow you to be hit by someone else just after knocking off the rider. There should have been a third state, dismounting, that made the player wait but didn't score a pit-death. I'm calling it "pit death" for now because "abyss death" doesn't sound as nice.
User avatar
outbackjack
Button Slapper
Button Slapper
Posts: 2
Joined: Sat Aug 23, 2008 7:19 pm
Location: Wisconsin, USA

Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule

Post by outbackjack »

I can upload the wlf file if you need it but I'll make sure to include it next time for sure.
User avatar
INNUENDO
MARPaltunnel Wrists
MARPaltunnel Wrists
Posts: 579
Joined: Mon Mar 11, 2002 12:49 am
Location: Brasília, Brasil
Contact:

Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule

Post by INNUENDO »

I´m very curious to understand how it´s possible to do 96 points on stage 3... :roll:
Long life to good games
User avatar
destructor
MARPaholic
MARPaholic
Posts: 1972
Joined: Fri Sep 20, 2002 9:38 am
Location: Poland

Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule

Post by destructor »

Am I 36th? :lol:

EDIT
Ouch, I'm 35th ;)
Last edited by destructor on Mon Sep 29, 2008 10:31 am, edited 1 time in total.
Post Reply