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Re: K8 - Round 4 - Turbo Force (turbofrc)

Posted: Sun Nov 21, 2010 1:26 pm
by Phil Lamat
Everybody agree to zero all pre-72u2 recordings because of diff=1 (easiest) ?

Re: K8 - Round 4 - Turbo Force (turbofrc)

Posted: Sun Nov 21, 2010 1:57 pm
by shoesama
BBH wrote:And then there's the stage 6 debacle, where everyone dies at least once because it is nearly impossible to find a safe spot through all that.
The funny thing is that it's actually advantageous to die at that part, otherwise you die twice to some combination of flaming arrows + boss.
Phil Lamat wrote:Everybody agree to zero all pre-72u2 recordings because of diff=1 (easiest) ?
yeah let's do it

Re: K8 - Round 4 - Turbo Force (turbofrc)

Posted: Mon Nov 22, 2010 2:36 am
by BBH
Kale wrote: Actually there is really a way, but there's a really small percentage of error.
In my inp I've managed to kill them without losing any life. :P

EDIT: here we go -> http://www.youtube.com/watch?v=fP5Jy85yQDw
Well I'll be damned. Good shit Kale!

Re: K8 - Round 4 - Turbo Force (turbofrc)

Posted: Mon Nov 22, 2010 7:35 am
by shoesama
Also I think that section might be a joke on newer mame versions from slowdown.

I got past that section the first time I got there when I played on 118 (I have a youtube of this somewhere, and it's basically no death because I get so much slowdown, except I die from trying to shoot off the right arm of one of the mechs)