Yes and the poll is finished now.QRS wrote: Anyway.. let the poll decide!
Cheers
Besides, what are the conditions for acceptations of a poll ? And how take place the new rules, etc. ?
Francois
Moderator: BBH
Yes and the poll is finished now.QRS wrote: Anyway.. let the poll decide!
Cheers
Well, I tried once to use bumpers leech. Even if It was the first time the score grew so quickly that I beat my own best score (I've never post the score and I won't). I can imagine how it can be easy after one or two attempts.QRS wrote: Also.. it is not as easy as you think to get good points at the bumpers. Try it and you will see how hard it is to just "stay there and leech"
Note that the leechiing spot is not in the right way for complete the level. If someone enter in the spot, it's with intention to leech.Chad wrote:I don't like zeroing the whole recording if there is a small bit of leeching. how about if they don't complete we go back to the score of the last maze completed that did not leech?
And we need a leech definition, here's a start? Leeching will be declared when the player does not make forward progress in lieu of getting points for more than 1 second of game time.
I'm a little confused Chad.....the vote was leeching is allowed as long as the player finishes the game.Chad wrote:And we need a leech definition, here's a start? Leeching will be declared when the player does not make forward progress in lieu of getting points for more than 1 second of game time.
Me too, I dont like change a scoring system. And, it's exact the way of Camel Try is an average between points gain with bumper or crussing blocks, and time for reaching goal. So, we can't accept a system based on the time alone.LN2 wrote: I say keep it simple. I disagree with the above to add points based on total time. I had semi-jokingly said just screw the game score and assign a score based on total time but that really takes away from the game and the art/skill of crushing the blocks in series and efficiently. There are skills to scoring that do also occupy time like crushing the blocks etc. You could always skip many of those and decrease the total time...but have less points overall...yet that isn't "leeching" and is certainly a part of the game as designed.
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