MJS wrote:As I see it if you don't care to try and do the trick, you don't care about the game.
It is better that those who don't care about the game don't vote.
I have done that in some cases but mainly cuz not enough information was given so I would have to play the game myself to figure it out and judge it. I'm not going to do that for a game I don't care about. When I don't have enough information then I don't vote...but in other cases evne for games I have never played still voted cuz enough information was given and/or replay file sample supplied showing the trick/technique so then I can judge and vote on that issue for the integrity of gaming competition.
It's often just a common sense thing. Anyone can see a game, and tell if the rules stated by the game are being bent or broken...or if a severe leech spot is being used etc. without having to play the game and do it themselves.
When you are playing games in a small group at home the group can decide to allow certain alternate "rules" or ways to play the game perhaps spicing it up some.
Here at MARP that can happen also....but if the vote states to not allow that then it shouldn't be allowed.
I'm sure even in playing games at home with friends you have quibbles sometimes over ways to play a game if there are variants to the ways that game is played.
Some seem to think for video games that whatever the code allows to happen should be allowed to happen cuz the code defines the rules.
That isn't the case at all cuz the code isn't perfect. In board games there is nothing stopping you from making up new rules etc. yet in most cases you don't and play the game by the rules that came with the game.
That should be the case for video games also. If you have a maze to negotiate a ball through, that's the rules of the game. To say screw that and warp through the walls of the maze defeats the purpose of the game.
it's common sense you aren't playing the same game anymore. If it's tracked separately, fine. You could have a high score track playing cameltry allowing the warp trick. The track likely would end up being archived though once 5-10+ had established the max score playing the game that way....so there is little point to even tracking that. The competition factor is lost playing the game in that manner.
One track that might be interesting would be to have 1 track that is a total time to complete the course...even allowing warps through walls. At least then the total time is something that could always be improved on....instead of being a max score no one can beat...but just tie.
It would be like a separate game/competition in that case...and that's fine by me.
I'm not sure what Novice thinks I'm complaining about when I keep stating what would be fine with me. It's mainly having each tracking on the scoreboard be a fair competition. If you want alternate methods/rules for some games fine. Track scores playing the game that way separately. To track the together isn't fair. I'm sure most would agree with that.