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Discussion about MARP's regulation play

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Phil Lamat
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See see find out - ssfindo

Post by Phil Lamat » Thu Mar 30, 2006 8:49 am

There is 2 types of scoring in this one.
One with points, other with %

I'm 100% sure it's silly to score with points.
Look these 2 examples :
A- 1st bonus stage + stage 7 clear, %score=327% http://marp.retrogames.com/inp/4/6/5/ph ... olf104.zip
B-No bonus stage clear, stage 6 clear with 234%, lose at stage 7
http://marp.retrogames.com/inp/0/b/a/ph ... olf104.zip

The point is that as I play bad on stage 7 in B-inp, I play longer and make more points hitting more items (because number of items to hit increase if you're too long !).
On the other hand, the faster you hit, the higher % you get : for example with stage 1, you will always get 1300 or 1400 pts ; but fast completion = high %.
For me, no hesitation, I would choose the % scoring.
Is anybody ok ?

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Post by destructor » Thu Mar 30, 2006 11:36 am

score+percentage?

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Phil Lamat
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Post by Phil Lamat » Thu Mar 30, 2006 11:42 am

destructor wrote:score+percentage?
why complicate ,
play a little, you will see % is easy and enough

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Post by destructor » Fri Mar 31, 2006 6:40 am

Maybe, but then you can play for % only, not for stage reached.

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Phil Lamat
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Post by Phil Lamat » Fri Mar 31, 2006 6:54 am

destructor wrote:Maybe, but then you can play for % only, not for stage reached.
As % is given AFTER each stage clear, I would be very surprised if someone completing N levels would have better %total than someone completing N+1 levels.
That's exactly what happened in my 2 inps : the one with one more stage clear has (largely) better %total

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Post by destructor » Fri Mar 31, 2006 10:13 am

Hehe.:D
Where is problem for score + % ?:)

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Phil Lamat
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Post by Phil Lamat » Sat Apr 01, 2006 2:21 am

destructor wrote:Hehe.:D
Where is problem for score + % ?:)
Stage 1 : if you play good and faster enough, you will get 1300pts and let's say around 50% ---> 1350 ;
if you play worst and too slow, number of items to find increase, it will give you 1 item more to find and you will score 1400pts but as you skill is worst you will get a worst % like around 20% ---> 1420

So with your scoring it is better not to find too fast to score more points ;
with % only, no problem and you can play the real spirit of the game

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Post by destructor » Sat Apr 01, 2006 10:04 am

Phil Lamat wrote:with % only, no problem and you can play the real spirit of the game
Hard to say "real spirit" here. Game authors made counter for players not for joke ;)
If you found 1 items more then you are better, it's no time trial.

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Post by Phil Lamat » Sat Apr 01, 2006 10:13 am

destructor wrote:If you found 1 items more then you are better, it's no time trial.
Wrong ; game adds one item more to find when you've missed too much items before (sort of penalty).
If you finish the stage besides that, yes you win 100pts more (1 item = 100 pts) but it means you've missed much more (that's why % is lower).
The real spirit of the game is IMO to miss as less items as possible.

With points scoring, if you find 12 items and see the 13th, you don't click on it and wait more time and penalty item to leech 100 pts more ?
Sorry, this is not the spirit for me, only leeching spirit

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Post by destructor » Sat Apr 01, 2006 10:49 am

Maybe you don't found all (tips/tricks) in this game. I play on donpachi now. But after it I will test this game.

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Phil is right

Post by German Krol » Thu Jul 13, 2006 2:30 am

I read this topic today and I can say that I agree 100% with Phil's opinion.
% method is the most fair method of scoring.
I would like to play this game but I got to much frameskip, I don't know why since it isn´t a "heavy" romset to fit in memory. I will submit mine when I change my memory card maybe? :)
Sorry for my English, don't forget I'm Argentinian so Spanish is my natural lenguage.
Just my 10 cents.

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Post by _Zaphod_ » Wed Jan 10, 2007 5:20 pm

I confirm. Scoring shoudl be by percentage, and spirit of game is to find the differences as fast as possible. the faster yo sot them, and the more accurately you strike the spots, the higher your percentage, and percentage i summed from stage to stage for a "total percentage" that is the sum of all stage percentages. this means "percent" is the true score, and "score" is only 100Xdifferences discovered, which is greater if you miss some on purpose at lower levels to get more items to find, which is leeching.

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