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Slipstream Game Mode Split (slipstrm)

Posted: Mon May 29, 2006 2:55 pm
by Caseh
The game has three modes.

1: Time Trial with x 4 different tracks.
2: Championship, 4 races but need to finish in top 3 to advance.
3: Passing Mode, 4 races I think but u need to pass a certain amount of cars to advance.

At present all submissions have been based on the Germany track in time trial.

Posted: Mon May 29, 2006 5:18 pm
by The TJT
I guess Pat needs names of the 4 different tracks for the split.

I suggest only time trial would be allowed, and it be splitted according to those 4 tracks.
Special rules would be:

Code: Select all

(Number of check points passed*1M) - (finishing time in seconds*100)<br>
Finishing time example: 3'29"86 would make [(3*60)+(29,86)]*100 =20986<p>

<b>Only "time trial"-mode allowed.</b><p>
<a href=">Discussion</a>
Track names, Germany and...?

Posted: Mon May 29, 2006 7:21 pm
by Caseh
The 4 courses are:


Posted: Tue May 30, 2006 6:53 pm
by Donut

Posted: Tue May 30, 2006 9:47 pm
by NotMan
Yeah, Donut! It doesn't pb, me either.

Caseh... Did you make sure that you delete Nvram or use Frameskip 0 on Wolf105. It won't pb if you use -afs.

We can't split this game until this game pb properly. :(


Posted: Tue May 30, 2006 10:52 pm
by Caseh
Nah I didn't use fs0, I only use it on games that are processor heavy and I never play games without recording so they never generate nvram files in my experience at least. It playsback OK at my end, I'll try re-recording with .105 or .106 when I get the chance.

Posted: Wed May 31, 2006 6:31 pm
by The TJT
Special rules added, someone could playback Caseh's inp. Also frameskip=0 recommended for playbackability.
Split is up to Pat's decision. Maybe he is on his way to Funspot already :)


Re: Slipstream Game Mode Split (slipstrm)

Posted: Thu Apr 26, 2018 2:28 am
by Kale
Don't exactly understand why we play a game named Slipstream without the possibility to actually make a slipstream ... :roll: