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Slipstream Game Mode Split (slipstrm)
Posted: Mon May 29, 2006 2:55 pm
The game has three modes.
1: Time Trial with x 4 different tracks.
2: Championship, 4 races but need to finish in top 3 to advance.
3: Passing Mode, 4 races I think but u need to pass a certain amount of cars to advance.
At present all submissions have been based on the Germany track in time trial.
Posted: Mon May 29, 2006 5:18 pm
I guess Pat needs names of the 4 different tracks for the split.
I suggest only time trial would be allowed, and it be splitted according to those 4 tracks.
Special rules would be:
Code: Select all
(Number of check points passed*1M) - (finishing time in seconds*100)<br>
Finishing time example: 3'29"86 would make [(3*60)+(29,86)]*100 =20986<p>
<b>Only "time trial"-mode allowed.</b><p>
Track names, Germany and...?
Posted: Mon May 29, 2006 7:21 pm
The 4 courses are:
Posted: Tue May 30, 2006 6:53 pm
Posted: Tue May 30, 2006 9:47 pm
Yeah, Donut! It doesn't pb, me either.
Caseh... Did you make sure that you delete Nvram or use Frameskip 0 on Wolf105. It won't pb if you use -afs.
We can't split this game until this game pb properly.
Posted: Tue May 30, 2006 10:52 pm
Nah I didn't use fs0, I only use it on games that are processor heavy and I never play games without recording so they never generate nvram files in my experience at least. It playsback OK at my end, I'll try re-recording with .105 or .106 when I get the chance.
Posted: Wed May 31, 2006 6:31 pm
Special rules added, someone could playback Caseh's inp. Also frameskip=0 recommended for playbackability.
Split is up to Pat's decision. Maybe he is on his way to Funspot already
Re: Slipstream Game Mode Split (slipstrm)
Posted: Thu Apr 26, 2018 2:28 am
Don't exactly understand why we play a game named Slipstream
without the possibility to actually make a slipstream