You can build your own (I don't release any Linux binaries as I have in the past had issues building 32-bit binaries on my 64-bit system).eyp wrote:Hi, it's been a while since I don't stop here...
I've been looking for a wolfmame for Linux or OSX and saw this post.
Aren't there more patches for SDL versions since .143? (http://emulators.homeactionreplay.org/sdlbuild/)
Is there another way to make a wolfmame for those OS?
Download MAME/MESS source from mamedev.org, apply Wolfmame patches (http://wolfmame.marpirc.net/wolf148.zip), open a terminal, go to the folder containing the source, and type 'make'
It should automatically detect your system setup and build the correct version. SDLMAME should be buildable on Windows, Linux, BSD, and OS X (and a few other *nix like OSes)
You'll also need the dev packages installed for SDL, SDL_ttf, GTK+, OpenGL (and maybe a few others but I forget ) Future versions will also require Qt.
EDIT: almost forgot, you'll need Python 2.x installed to build also. It's not needed to run MAME, though.