Earliest possible compiled version of Wolfmame for Linux
Posted: Thu Mar 30, 2017 2:54 pm
Hi
Question1: Version of Wolfmame Linux possible
What are the earliest version of Wolfmame that can be compiled for Linux, for 32bit linux and for 64 bit linux VMs?
Question2: a Linux Wolfmame 106 possible?
Can one compile a wolfmame 106 that can run on Wolfmame?
Question3: Earlier source code Linux compile setup?
On this thread "Request Linux Binaries"
viewtopic.php?f=9&t=16075
It is mentioned to compile a Linux binary one needs "you'll need GCC 5.x or 6.x, or Clang 3.4 or later (other compilers might work if they support C++14). Only external libraries needed are OpenGL, Qt5, SDL2, and SDL2_ttf"
Dependancy list :
GCC 5 or 6
OpenGL
Qt5
SDL2
SDL2_ttf
So one install GCC and all of these development tool packages, then one need to try compile various versions of MAME source code untill you find one that works? Which versions have you be able to compile and do the earlier versions have a different depedancy / requirements list? Any scripts that you do have to ease the compilation and setup?
Question 4: Linux compilation on Windows possible?
Can one compile the source code on windows platform creating a Linux binary for 32 and/or 63-bit?
Can one compile to an intermediate execute-able code on Windows and only then to final EXE linking on a Linux VM?
Question 5: Minimal setup to run Linux Wolfmame?
How much RAM needed to be performance keeping recording .INP at the correct speed 60FPS?
Regards
Francois du Toit
Regards
Francois du Toit
Question1: Version of Wolfmame Linux possible
What are the earliest version of Wolfmame that can be compiled for Linux, for 32bit linux and for 64 bit linux VMs?
Question2: a Linux Wolfmame 106 possible?
Can one compile a wolfmame 106 that can run on Wolfmame?
Question3: Earlier source code Linux compile setup?
On this thread "Request Linux Binaries"
viewtopic.php?f=9&t=16075
It is mentioned to compile a Linux binary one needs "you'll need GCC 5.x or 6.x, or Clang 3.4 or later (other compilers might work if they support C++14). Only external libraries needed are OpenGL, Qt5, SDL2, and SDL2_ttf"
Dependancy list :
GCC 5 or 6
OpenGL
Qt5
SDL2
SDL2_ttf
So one install GCC and all of these development tool packages, then one need to try compile various versions of MAME source code untill you find one that works? Which versions have you be able to compile and do the earlier versions have a different depedancy / requirements list? Any scripts that you do have to ease the compilation and setup?
Question 4: Linux compilation on Windows possible?
Can one compile the source code on windows platform creating a Linux binary for 32 and/or 63-bit?
Can one compile to an intermediate execute-able code on Windows and only then to final EXE linking on a Linux VM?
Question 5: Minimal setup to run Linux Wolfmame?
How much RAM needed to be performance keeping recording .INP at the correct speed 60FPS?
Regards
Francois du Toit
Regards
Francois du Toit