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Tecmo World Cup '94 - archive due of rule 2n

Posted: Sat Aug 19, 2017 6:50 pm
by Kale
Game is broken, sometimes it gives you a 2nd match some other times a broken ending.
Apparently it lets you continue sometimes even if you lose.

http://replay.marpirc.net/r/twrldc94
http://replay.marpirc.net/r/twrldc94a

I propose a complete archivial of these (i.e. asterisk) until the emulation is fixed (which won't happen anytime soon since MCU code is heavily protected).

Re: Tecmo World Cup '94 - archive due of rule 2n

Posted: Tue Aug 29, 2017 6:40 am
by Kale
Nevermind, I guess having to fix the emulation in itself is a far better choice.

https://github.com/mamedev/mame/commit/ ... f0e53ce79b

(And yeah, parent set game over/continue logic was already working in 0.125 and everybody used < 0.123 instead, good lord)

Re: Tecmo World Cup '94 - archive due of rule 2n

Posted: Tue Aug 29, 2017 4:39 pm
by PP.
Why you always examine the games of my scoreboard only, is it random?...

Re: Tecmo World Cup '94 - archive due of rule 2n

Posted: Wed Aug 30, 2017 4:50 am
by Kale
You're not the only one who has poor scores at MARP.
But you're the most vocal therefore ...
https://youtu.be/DJnKm6ftPu0

Re: Tecmo World Cup '94 - archive due of rule 2n

Posted: Wed Aug 30, 2017 2:06 pm
by PP.
What is your problem with the players who have poor scores? You don't accept them?...

But this is not the point, I asked you why you always check my games. You run after me like a doggy all the time.

Re: Tecmo World Cup '94 - archive due of rule 2n

Posted: Wed Aug 30, 2017 4:20 pm
by Kale
http://replay.marpirc.net/main.htm
Education, in that rather than using words to give hints for games, replay files can be used to show moving pictures.

Exhibitionism, in that I'm asking you to show off your high scores on the games, since it actually shows how the score was reached, instead of just being a big number. I for one would love to know how anyone can get 16 million points on bombjack.
A page I'm sure you haven't opened up.
And I pity the fool.

Re: Tecmo World Cup '94 - archive due of rule 2n

Posted: Wed Aug 30, 2017 5:15 pm
by PP.
Pages like this apply to all, this is what you miss.
So before you accuse someone, ask yourself "am I ok with this page"?

Re: Tecmo World Cup '94 - archive due of rule 2n

Posted: Wed Aug 30, 2017 5:43 pm
by Kale
You're not even making sense now.

Re: Tecmo World Cup '94 - archive due of rule 2n

Posted: Mon Oct 02, 2017 4:00 am
by Phil Lamat
Kale wrote:I guess having to fix the emulation in itself is a far better choice.
From Mame 0.190, game is perfectly working (the only "strange" thing is that you are never proposed to enter your name in the hall of fame).
If it's you who fix that, thanks and great job !

Concerning the game, I have put some effort in it but I'm far from mastering it for now.
Game becomes quickly hard (I would say around match 4).
So at this point I'm not sure I will finish it (8 matches to win, my best reaches only match 6).
Note that if you tie, you have a pk seance (as usual 75 pts if you win, added to special rules)

Anybody to challenge me ?