Super Off Road rev 3
Posted: Sat Mar 03, 2018 6:37 pm
http://replay.marpirc.net/inp/d/a/6/xyn ... olf195.zip
This version defaults to 4 credits per coin (it actually just uses the same default EEPROM data as the other revision, including the Track Pack, so the format of the data stored likely changed between rev 3 and 4). Should we allow use of all the credits given to increase the money available to spend (as demonstrated in the INP above), or strictly adhere to the 1 credit limit? Either way, continues shouldn't be allowed.
Of course, it's also entirely possible that the EEPROM from rev 3 could actually get dumped, and that could be set to 1 coin/1 credit.
To be fair, it's hard to know what the defaults are, since there is no reset to defaults option.
This version defaults to 4 credits per coin (it actually just uses the same default EEPROM data as the other revision, including the Track Pack, so the format of the data stored likely changed between rev 3 and 4). Should we allow use of all the credits given to increase the money available to spend (as demonstrated in the INP above), or strictly adhere to the 1 credit limit? Either way, continues shouldn't be allowed.
Of course, it's also entirely possible that the EEPROM from rev 3 could actually get dumped, and that could be set to 1 coin/1 credit.
To be fair, it's hard to know what the defaults are, since there is no reset to defaults option.