The "On Deck" game

Golden Era Game of the Week
http://www.gegotw.net/

Moderators: Marco Marocco, Weehawk

User avatar
Weehawk
MARPaholic
MARPaholic
Posts: 2554
Joined: Wed Jun 25, 2003 7:43 am
Location: Devil's Canyon
Contact:

Post by Weehawk »

Watching the MARP first place recording and playing just a little myself, I think Sky Army is too easy to be a good choice for serious competition.

Tentatively looking at 10 Yard Fight now.

(I'm also afraid that cheesy version of "Bridge on the River Kwai" might drive me crazy pretty quickly.)
John Cunningham (JTC)
Image
BeeJay
MARPaltunnel Wrists
MARPaltunnel Wrists
Posts: 587
Joined: Fri Jun 17, 2005 1:40 am

Post by BeeJay »

Good...... I'm glad I'm not the only one who thinks this game was too easy....... you'd certainly have needed a 1 hour time limit or similar. :)

BJ.
User avatar
destructor
MARPaholic
MARPaholic
Posts: 1972
Joined: Fri Sep 20, 2002 9:38 am
Location: Poland

Post by destructor »

BeeJay wrote:I'm glad I'm not the only one who thinks this game was too easy
I play 2 times for check this game and I can't die ;) Yes, game is too easy.
User avatar
Weehawk
MARPaholic
MARPaholic
Posts: 2554
Joined: Wed Jun 25, 2003 7:43 am
Location: Devil's Canyon
Contact:

Post by Weehawk »

http://www.twingalaxies.com/forums/view ... 7949#37949
BBH wrote:tried Robotron just now.

played up to 1.5 million and then killed off about 30 extra lives.

on old versions of MAME, I couldn't even break a million.

ohh yeah, it's fixed. :D
<sniff>.............<sniff>

Can anybody else smell that?

I think it's a 5-man Robotron competition.

And it's coming this way...
John Cunningham (JTC)
Image
User avatar
Weehawk
MARPaholic
MARPaholic
Posts: 2554
Joined: Wed Jun 25, 2003 7:43 am
Location: Devil's Canyon
Contact:

Post by Weehawk »

Weehawk wrote:http://www.twingalaxies.com/forums/view ... 7949#37949
BBH wrote:tried Robotron just now.

played up to 1.5 million and then killed off about 30 extra lives.

on old versions of MAME, I couldn't even break a million.

ohh yeah, it's fixed. :D
<sniff>.............<sniff>

Can anybody else smell that?

I think it's a 5-man Robotron competition.

And it's coming this way...
Just waiting for a final decision from MARP's leadership regarding the settings that will be used for regulation play now that the emulation is (we hope) corrected. Reportedly it has been decided that difficulty 10 will be required, but no Special Rule has been added yet, so this is not official.

The bounties will be for Twin Galaxies Tournament Settings (Difficulty=5, 5 men - no extras) regardless. These would currently be legal as MARP submissions, but if the difficulty is raised to 10, they would not be, and I will have to allow submissions through other means.

Ready to go as soon as we get a decision one way or the other.
John Cunningham (JTC)
Image
User avatar
BBH
Editor
Posts: 1582
Joined: Wed Feb 06, 2002 7:06 am
Location: Portland, Oregon
Contact:

Post by BBH »

Weehawk wrote: Just waiting for a final decision from MARP's leadership regarding the settings that will be used for regulation play now that the emulation is (we hope) corrected. Reportedly it has been decided that difficulty 10 will be required, but no Special Rule has been added yet, so this is not official.
Special Rules are set now.

I'd recommend the robotryo romset for GEGOTW anyway since it defaults to difficulty 5 instead of difficulty 3, which makes one less thing to set at the beginning...
User avatar
Weehawk
MARPaholic
MARPaholic
Posts: 2554
Joined: Wed Jun 25, 2003 7:43 am
Location: Devil's Canyon
Contact:

Post by Weehawk »

BBH wrote:
Weehawk wrote: Just waiting for a final decision from MARP's leadership regarding the settings that will be used for regulation play now that the emulation is (we hope) corrected. Reportedly it has been decided that difficulty 10 will be required, but no Special Rule has been added yet, so this is not official.
Special Rules are set now.

I'd recommend the robotryo romset for GEGOTW anyway since it defaults to difficulty 5 instead of difficulty 3, which makes one less thing to set at the beginning...
But if you have to go in to set the extra lives anyway, it's not much more trouble to set the difficulty as well.

And if we use the parent ROMset the recordings will at least be submissable for TG, presuming they go through with adopting WolfMAME .98. (There will be further bounties for the TG record and for an even million.)
John Cunningham (JTC)
Image
User avatar
The TJT
MARPaholic
MARPaholic
Posts: 2479
Joined: Wed Mar 06, 2002 10:56 am
Location: 20 Grand Palace

Post by The TJT »

"On Deck" game: Armor Attack
I remember leeching some good points shooting helicopters at Vectrex version. Tactic was something like getting tank to stay in same position, and helis coming frequently from same direction. There was little risk and big points compared to shooting tanks.

Haven't played MAME version though. You've been warned.
User avatar
Zhorik
MARP Seer
MARP Seer
Posts: 788
Joined: Mon Sep 27, 2004 8:16 pm

Post by Zhorik »

The TJT wrote:
"On Deck" game: Armor Attack
I remember leeching some good points shooting helicopters at Vectrex version. Tactic was something like getting tank to stay in same position, and helis coming frequently from same direction. There was little risk and big points compared to shooting tanks.

Haven't played MAME version though. You've been warned.
I think I remember seeing very high scores achieved in the arcade the way Tommi describes, but with two people instead of one so that you could cover copters from multiple directions. I'm not 100% sure on that though, and don't remember seeing it for one player.
User avatar
Weehawk
MARPaholic
MARPaholic
Posts: 2554
Joined: Wed Jun 25, 2003 7:43 am
Location: Devil's Canyon
Contact:

Space Duel

Post by Weehawk »

Any opinions on Combined Mode vs. Solo here?
John Cunningham (JTC)
Image
User avatar
destructor
MARPaholic
MARPaholic
Posts: 1972
Joined: Fri Sep 20, 2002 9:38 am
Location: Poland

Re: Space Duel

Post by destructor »

Game: Space Duel
Weehawk wrote:Any opinions on Combined Mode vs. Solo here?
Hm, interesting why game isn't split to two modes on MARP scoreboard:
1. solo
2. combined
John I think you should choose solo or combined.
If you ask about opinion: solo mode is default after press start, I vote for solo.
User avatar
The TJT
MARPaholic
MARPaholic
Posts: 2479
Joined: Wed Mar 06, 2002 10:56 am
Location: 20 Grand Palace

Post by The TJT »

I'd say choose combined, if it's split by Friday. That way we'd get some competition for splitted mode too.
User avatar
The TJT
MARPaholic
MARPaholic
Posts: 2479
Joined: Wed Mar 06, 2002 10:56 am
Location: 20 Grand Palace

Post by The TJT »

The TJT wrote: splitted
Let's not forget correct conjugation: litsp, litsp, litsp 8O
User avatar
Weehawk
MARPaholic
MARPaholic
Posts: 2554
Joined: Wed Jun 25, 2003 7:43 am
Location: Devil's Canyon
Contact:

Post by Weehawk »

Image

Well, has NotMan blown the lid off this one in advance or not?

http://marp.retrogames.com/inp/f/6/4/sh ... olf106.zip

He killed off his last few men, but it also looked like the game was getting harder at that point.

:?:
John Cunningham (JTC)
Image
User avatar
Marco Marocco
MARPaltunnel Wrists
MARPaltunnel Wrists
Posts: 427
Joined: Fri Nov 04, 2005 8:35 am
Location: Trieste - Italy

Post by Marco Marocco »

I downloaded Heart Attack but my wolf 101 and 106 can't lauch the game because it appears "not found bios".
Can someone help me ?
Post Reply