CYVERN - next correction (more clear I think) and 2nd boss.
1 big power = 4 small powers
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How to trigger 1st boss to green color.
Before boss appear you must on one live:
1. get minimum 12 small powers
2. have minimum 3 bombs in stock
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How to trigger 2nd boss to red color.
Before boss (big version) appear you must on one live:
1. get minimum 30 small powers
2. have minimum 3 bombs in stock
3. have 4 lives in reserve
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OK. Next corrections, hehe.
I found something when I work on trigger boss 2-1.
Bosses forms and enemies level depend from:
1. lives in reserve
2. bombs in stock
3. power
I use cheat and manipulate these values.
First what I can say:
1. maximum bomb capacity is 8
2. maximum power (small powers) is 31
3. I don't know what is maximum lives, I know that counter is minimum 24 bit.
I don't know (exactly) what is function which count difficulty level.
I write why I notice. Some values are higher than permissible, I change these in cheats for test only.
Minimums for trigger 1st boss to green color:
li - lives in reserve
bo - bombs in stock
po - my power (small powers counter)
Code: Select all
li bo po
5 0 0
2 3 12
1 3 13
1 2 16
1 1 17
0 7 5
4 3 0
3 6 0
4 3 0
0 9 0
4 2 2
4 1 4
0 0 17
0 8 2
3 5 2
2 6 6
1 6 7
Minimums for trigger 2nd boss to red color:
Code: Select all
li bo po
3 3 30
2 3 47
3 2 44
0 0 53
1 1 52
1 0 52
0 1 52
0 2 50
2 0 52
1 2 50
2 1 51
2 2 49
Compare some values for 1st green boss and 2nd red boss:
p1 - power before 1st boss
p2 - power before 2nd boss
Code: Select all
li bo p1 p2
3 3 7 30
2 3 12 47
3 2 9 44
0 0 17 53
1 1 17 52
1 0 17 52
0 1 17 52
0 2 14 50
2 0 17 52
1 2 15 50
2 1 16 51
2 2 14 49
Now I must found function which will show me how CPU count difficulty level.