The official awesome replay thread

General discussion on MAME, MARP, or whatever else that doesn't belong in any of the other forums

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destructor
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Post by destructor »

mmxx wrote:http://www4.emu-zone.org/corner/wt/view.asp?id=3664
superplay! Almost no hurt until last boss
Score 101800 only.
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Post by GHEMANT »

mmxx wrote:http://www4.emu-zone.org/corner/wt/view.asp?id=4364
538W~~~yes! new record about dinos.....he tried it more than 300 times!!!!....
this is a best performance for this game!

80.000 x 20/20 8O
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Post by zlk »

In the AEX guwange cup, PROMETHEUS scores 49.8m in guwange:

http://arcade-extreme.forumfree.net/?t=15280712&st=60

The replay works with wolfmame 99 or 100.
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Post by JYD »

zlk wrote:In the AEX guwange cup, PROMETHEUS scores 49.8m in guwange:

http://arcade-extreme.forumfree.net/?t=15280712&st=60

The replay works with wolfmame 99 or 100.

And congratulations to this french player !! A very great play :)
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Post by destructor »

=D>
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Post by landshark9 »

Salamandar 2-ALL (I didn't know the game ended).
http://mahochan.is.land.to/s.html

Armed Police Batrider 17 million, but not ALL: http://mahochan.is.land.to/a.html

All MamePlus versions: http://afterburners.fc2web.com/replay/mameplus/
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Post by Weehawk »

Aart van Vliet Den Haag of the Netherlands has scored 955,860 on Ms. Pacman in MAME:

http://www.twingalaxies.com/files/score ... 5860!!.zip

Only very recently have slightly higher scores been done on the arcade machine.
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re...

Post by AL »

And Aart has just uploaded his inp to MARP!


AL
HAL: " It's puzzling . I've never seen anything quite like this before..? "
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Post by Weehawk »

AL wrote:And Aart has just uploaded his inp to MARP!
<Scratches Aart's name off the list of pussies too afraid of losing to show how they do anything.>
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Post by dbh »

Aart van Vliet Den Haag of the Netherlands has scored 955,860 on Ms. Pacman in MAME
Nice!!!

I quickly watched the beginning portion of the game using F10...Aart got a lot of bananas and pears on those early boards. I'd like to hear his opinion about controlling what fruit comes out.
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Post by AL »

I'd like to hear his opinion about controlling what fruit comes out.
Don, go to MDA's site and you will hear Aarts take on this....



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mspacman score

Post by kranser »

I've watched that mspacman score (mostly using F10). Game Resets after round 141 - Are there only 141 rounds in mspacman then?

Also, how come he can go through the blue ghost unharmed at the start of Round 02?

Kranser.
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Re: mspacman score

Post by mahlemiut »

kranser wrote:I've watched that mspacman score (mostly using F10). Game Resets after round 141 - Are there only 141 rounds in mspacman then?
No, Namco's programmers just suck. :)

http://donhodges.com/how_high_can_you_get3.htm
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Post by Zhorik »

I especially like:

"It seems whoever wrote the code for Ms. Pac-Man didn't know the first thing about basic Z80 assembly language."
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Post by mahlemiut »

Since the CP instruction works like a subtraction, I can certainly imagine someone thinking that JP P,xxxx would work. Just needed to test it past the first 130-odd levels, that's all. :)
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