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batridrk

Posted: Thu Nov 06, 2003 9:39 am
by Abbe
Kelly's input is out of synch from the start and is not recorded with 0.62 or earlier. (Or is that bug fixed in 0.76?)


http://marp.retrogames.com/index.cgi?mo ... lines=9999

Posted: Thu Nov 06, 2003 2:09 pm
by mahlemiut
Did you check to see if he used the ASM 68k core (appears in the console)? If he is, then you'll need to use -nom68k_c_core to play it back.

Posted: Thu Nov 06, 2003 3:48 pm
by Abbe
It was recorded with the asm core enabled, but I got the same result with the c core.

Re: batridrk

Posted: Thu Nov 06, 2003 4:42 pm
by Mr. Kelly R. Flewin
Abbe wrote:Kelly's input is out of synch from the start and is not recorded with 0.62 or earlier. (Or is that bug fixed in 0.76?)


http://marp.retrogames.com/index.cgi?mo ... lines=9999
Considering the score above was recorded with Wolfmame Plus 0.71 and confirmed!, I had figured someone merely had forgotten to remove that rule and it worked fine. I even got my playback to work without a problem as well. No problem to go scouting an older version out to fix this though. It would be my fault for assuming, though was not my old recording fine?


Kelly

Re: batridrk

Posted: Thu Nov 06, 2003 4:54 pm
by Weehawk
Mr. Kelly R. Flewin wrote:
Abbe wrote:Kelly's input is out of synch from the start and is not recorded with 0.62 or earlier. (Or is that bug fixed in 0.76?)


http://marp.retrogames.com/index.cgi?mo ... lines=9999
Considering the score above was recorded with Wolfmame Plus 0.71 and confirmed!, I had figured someone merely had forgotten to remove that rule and it worked fine. I even got my playback to work without a problem as well. No problem to go scouting an older version out to fix this though. It would be my fault for assuming, though was not my old recording fine?


Kelly
:lol:

Rule requires .62 or earlier, but game was introduced in .68.

"Catch 22, so 23 skiddooo...."

Posted: Thu Nov 06, 2003 4:59 pm
by QRS
It doesn´t playback for me either.

Posted: Thu Nov 06, 2003 5:20 pm
by Weehawk
Plays correctly for me after I set "m68k_c_core" to "0" in the ini file.

Posted: Thu Nov 06, 2003 5:40 pm
by Buttermaker
Weehawk wrote:Plays correctly for me after I set "m68k_c_core" to "0" in the ini file.
And after you renamed the .inp I guess. Image

Posted: Thu Nov 06, 2003 5:52 pm
by Weehawk
Buttermaker wrote:
Weehawk wrote:Plays correctly for me after I set "m68k_c_core" to "0" in the ini file.
And after you renamed the .inp I guess. Image
From #marp log:

Code: Select all

<Buttermaker> filenames like that get changed to ******.inp
Just following your convention...

Image

Posted: Fri Nov 07, 2003 3:10 am
by Mr. Kelly R. Flewin
Weehawk wrote:Plays correctly for me after I set "m68k_c_core" to "0" in the ini file.
YESSSSSSSSSS!!! THANK YOU!! I KNEW I WASN'T GOING INSANE! [Though I was after that retarded last death... I knew I coulda scored higher.]



Kelly

Posted: Fri Nov 07, 2003 3:49 am
by Weehawk
Kelly wrote:THANK YOU!! I KNEW I WASN'T GOING INSANE!
Whoah now...I'm not vouching for your mental health, I'm just saying the recording worked. :P
Abbe wrote:Kelly's input is out of synch
Is that a euphemism like "not playing with a full deck"?

:wink: