I just tested Aquarush and confirmed roncli's recording:
http://marp.retrogames.com/index.cgi?mo ... xlines=999
The game is still far too heavy for my poor computer. Gameplay is around 60% and the explosions drag it down to 40% of full speed. Roncli's recording seems to be 100% during gameplay, though.
There is no built in scoring, only elapsed time for each level, which would suggest scoring it like some racing games. Roncli's suggestion is
100,000 x cleared levels + (100,000 - total time for cleared levels x 100)
I don't really see the point of the last 100,000 factor, otherwise it seems fine. My suggestion is thus:
100,000 x cleared levels - total time for cleared levels x 100
If you clear all levels, the game is nice enough to show you the total time afterwards (as well as the times for the individual stages).
Splitting the game, like Roncli suggests, is against MARP policy, as far as I know. There are three modes with 8, 10, and 12 levels, but gameplay is the same in all of them.
Scoring for Aquarush
Moderator: BBH
Scoring for Aquarush
- Attachments
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- Roncli's finishing screen
- aquarush.png (8.5 KiB) Viewed 3604 times
-Abbe
Re: Scoring for Aquarush
But what if you don't clear first level then...zero points?Abbe wrote: Roncli's suggestion is
100,000 x cleared levels + (100,000 - total time for cleared levels x 100)
I don't really see the point of the last 100,000 factor, otherwise it seems fine.
I assume wording is "cleared levels", because time is not displayed for not-completed-level?
If you don't clear the first level, that would be zero points, yes, just like many of the racing games and fighters. There is no good way of scoring such a game, in my opinion.
If you don't clear the first level, you probably shouldn't submit it anyway.
If you don't clear the first level, you probably shouldn't submit it anyway.
(Not that this is the most honoured rule in the book. )2.n) Submit only games that you feel are worthy of the notice of other MARPers, owing either to personal effort, or display of skill.
-Abbe
- Phil Lamat
- Regulation Coordinator
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Re: Scoring for Aquarush
Right ;Abbe wrote:Splitting the game, like Roncli suggests, is against MARP policy, as far as I know. There are three modes with 8, 10, and 12 levels, but gameplay is the same in all of them.
for same reason "Block Block", with a 8 levels course for beginner and a 50 levels normal course, first splitted in block-8 & block-50, has been unsplitted.