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Cadash scoring change motion

Posted: Sat Feb 24, 2001 12:30 pm
by Gameboy9
I move a change in the way MARP scores cadash and it's clones as follows:
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1. If you die at any point in the game, your score is the number of experience points you earned - like what we're doing now.

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2. If you win the game, your score is 150,000 minus the number of experience points you earned at the end of the game.

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I think this motion should take effect for the following reasons:

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1. Even though the leeching is legal(because it's maximizing the score on a time limit), it's quite boring to watch.

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2. In Role Playing Games, like this one, I feel you're better if you can beat the game in a lower level.

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This motion would put all the action back in the game. At least it would reduce the leeching by at least 70 %.

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I will proceed with the motion unless there's any objections. GB9

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goldengameboy@yahoo.com

Posted: Sun Feb 25, 2001 12:30 pm
by Rank-not out of 50
It is reasonable idea.wizard has good advantage.<br>
but why 150,000 ??

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weavuspert@yahoo.co.jp

Posted: Sun Feb 25, 2001 12:30 pm
by BBH
Sounds reasonable, I have no objections to it obviously :) Although
leeching to 60,000 on one credit isn't quite as easy as it looks...

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-Matt

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lordbbh@aol.com

Posted: Sun Feb 25, 2001 12:30 pm
by Gameboy9
I thought of 150,000 because I thought it gave at least a reasonable
bonus for winning the game(30,000 at least), but it can become really
big with the less experience you end with. Because I have support
from two main players, I will move forward with the motion now. I'll
change it back if I get massive objections however. GB9

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goldengameboy@yahoo.com