Polyplay memory game scoring problem
Posted: Tue Dec 11, 2001 12:30 pm
Message will be quite long and maths oriented. So don't read if that bothers you
<p>
there's a scoring problem in that game. It doesn't support numbers higher than 65536. Whenever there is a supposed score to appear, either in the total, or in the points to win for a line to memorize, it writes the difference between the score and 65536. In maths, we call that congruences. Example : if total score is 50,000 and if points to win are 20,000, score doesn't go to 70,000 but go to 4464, which is 70,000 - 65,536.
Real scores should be, if there's no fault ( if there is a fault, points to win reset to 40 ), a geometric sequence with a common ration of 1.5 and initialized to 40.
Therefore, there's a problem with the first score ( MOTUMBO's inp ) which is completely false. If the scoring would work well, his score should be 22,902,144. If some of you are interested, I have an excel file which calculates your score.
I hope you didn't get an headache with all that
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darre@noos.fr

there's a scoring problem in that game. It doesn't support numbers higher than 65536. Whenever there is a supposed score to appear, either in the total, or in the points to win for a line to memorize, it writes the difference between the score and 65536. In maths, we call that congruences. Example : if total score is 50,000 and if points to win are 20,000, score doesn't go to 70,000 but go to 4464, which is 70,000 - 65,536.
Real scores should be, if there's no fault ( if there is a fault, points to win reset to 40 ), a geometric sequence with a common ration of 1.5 and initialized to 40.
Therefore, there's a problem with the first score ( MOTUMBO's inp ) which is completely false. If the scoring would work well, his score should be 22,902,144. If some of you are interested, I have an excel file which calculates your score.
I hope you didn't get an headache with all that

--
darre@noos.fr