Page 1 of 2

Strikers 1945

Posted: Thu Dec 05, 2002 3:21 pm
by Buttermaker
http://marp.retrogames.com/inp/wrx2_s19 ... _win62.zip
http://marp.retrogames.com/index.cgi?mo ... 00&tourn=0

Doesn't work. Tried Win32 GUI and CLI (with -nosound too).

This game doesn't use NVRAM.

Posted: Thu Dec 05, 2002 5:17 pm
by Haze
plays back just fine here
Image
http://haze.mame.net/marp/s1945.png

my compile is done with gcc 3.2, maybe its something to do with that.

Posted: Thu Dec 05, 2002 5:20 pm
by Buttermaker
What operating system are you running?

Posted: Thu Dec 05, 2002 5:25 pm
by Haze
xp, nothing special about my mame.ini (default) except frameskip is 0'd

Posted: Thu Dec 05, 2002 5:54 pm
by Buttermaker
Haze wrote:xp, nothing special about my mame.ini (default) except frameskip is 0'd
Same here. Just created a default .ini and changed only the rompath. Still doesn't work. Tried it with frameskip 0 too.

Posted: Thu Dec 05, 2002 8:37 pm
by mahlemiut
Doesn't playback here either with sound on (WinME). I'd try XMAME if they hadn't removed INP recording and playback. :?

Posted: Fri Dec 06, 2002 3:48 am
by mahlemiut
Strange. It plays back now. No settings were changed other than -nowindow (and I switched back to a window using Alt+Enter). Not the first time that this has happened with this game.

Posted: Fri Dec 06, 2002 3:52 pm
by Buttermaker
mahlemiut wrote:Strange. It plays back now. No settings were changed other than -nowindow (and I switched back to a window using Alt+Enter). Not the first time that this has happened with this game.
Tried that with wrx2's 1944 and s1945j and it didn't help.

Posted: Sat Dec 07, 2002 1:59 am
by Chad
i played it back once and it failed, but now it works...

Posted: Tue Dec 10, 2002 11:13 pm
by Buttermaker

Posted: Wed Dec 11, 2002 4:30 am
by Abbe
No luck here.

Posted: Thu Dec 12, 2002 11:49 pm
by Chad
tenchi's works fine on 98. 435600

Posted: Tue Sep 07, 2004 4:42 pm
by destructor
I (win98) and Apatia (winXP) can't playback WRX2 inp. Use almost each option.
Crashes at the same place always - second boss.

Posted: Tue Sep 07, 2004 6:23 pm
by Chad
since me and haze can play this back (well i think i was only able to once, i'll try again) then this will remain as advertised. Technically i could zero it since wrx2 hasn't also confirmed that they can play it back which would add up to three total that can play it back...

Posted: Wed Sep 08, 2004 8:57 pm
by Weehawk
Just for informational purposes, the WRX2 inp plays to 44,500 no matter what options I try with sound. Desyncs worse without sound.