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Strikers 1945
Posted: Thu Dec 05, 2002 3:21 pm
by Buttermaker
Posted: Thu Dec 05, 2002 5:17 pm
by Haze
plays back just fine here
http://haze.mame.net/marp/s1945.png
my compile is done with gcc 3.2, maybe its something to do with that.
Posted: Thu Dec 05, 2002 5:20 pm
by Buttermaker
What operating system are you running?
Posted: Thu Dec 05, 2002 5:25 pm
by Haze
xp, nothing special about my mame.ini (default) except frameskip is 0'd
Posted: Thu Dec 05, 2002 5:54 pm
by Buttermaker
Haze wrote:xp, nothing special about my mame.ini (default) except frameskip is 0'd
Same here. Just created a default .ini and changed only the rompath. Still doesn't work. Tried it with frameskip 0 too.
Posted: Thu Dec 05, 2002 8:37 pm
by mahlemiut
Doesn't playback here either with sound on (WinME). I'd try XMAME if they hadn't removed INP recording and playback.

Posted: Fri Dec 06, 2002 3:48 am
by mahlemiut
Strange. It plays back now. No settings were changed other than -nowindow (and I switched back to a window using Alt+Enter). Not the first time that this has happened with this game.
Posted: Fri Dec 06, 2002 3:52 pm
by Buttermaker
mahlemiut wrote:Strange. It plays back now. No settings were changed other than -nowindow (and I switched back to a window using Alt+Enter). Not the first time that this has happened with this game.
Tried that with wrx2's 1944 and s1945j and it didn't help.
Posted: Sat Dec 07, 2002 1:59 am
by Chad
i played it back once and it failed, but now it works...
Posted: Tue Dec 10, 2002 11:13 pm
by Buttermaker
Posted: Wed Dec 11, 2002 4:30 am
by Abbe
Posted: Thu Dec 12, 2002 11:49 pm
by Chad
tenchi's works fine on 98. 435600
Posted: Tue Sep 07, 2004 4:42 pm
by destructor
I (win98) and Apatia (winXP) can't playback WRX2 inp. Use almost each option.
Crashes at the same place always - second boss.
Posted: Tue Sep 07, 2004 6:23 pm
by Chad
since me and haze can play this back (well i think i was only able to once, i'll try again) then this will remain as advertised. Technically i could zero it since wrx2 hasn't also confirmed that they can play it back which would add up to three total that can play it back...
Posted: Wed Sep 08, 2004 8:57 pm
by Weehawk
Just for informational purposes, the WRX2 inp plays to 44,500 no matter what options I try with sound. Desyncs worse without sound.