Operation Wolf (US) (opwolf)

Discussion of playback questions / problems. Any recording where people have playback problems should appear here.

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Barthax
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Operation Wolf (US) (opwolf)

Post by Barthax »

http://marp.retrogames.com/inp/mpblake_ ... mame67.zip

http://marp.retrogames.com/index.cgi?mo ... 00&tourn=0

Definitely an alpha mame recording, but it AlphaMAMEs 0.64, 0.65, 0.66 & 0.67 all seg fault just after the game starts in earnest. Win ME, CLI Alpha MAMEs.
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mahlemiut
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Post by mahlemiut »

All gun games require a steady frameskip for correct playback. If it doesn't playback in fskip 0, then it probably can't be played back.
- Barry Rodewald
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kfx
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Post by kfx »

He made a better recording, but it will not playback in alphamame, it says that it´s not an alphamame recording.

In mame67 the game playback till after the first stage, the the game goes "tilt", nomatter if FS is set to 0 or it´s set to autoframeskip.

http://marp.retrogames.com/inp/mpblake_ ... mame67.zip
storm

OS : winXP
cpu : P4 3gzh
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DRN
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Post by DRN »

Same here when trying in Alphamame but I havent tried it in standard mame yet.

Also on the subject of Operation Wolf has anybody ever managed to playback NoMercy's 994,000 recording?
http://marp.retrogames.com/inp/nmc_opwo ... m37b11.zip

I tried a while ago without success. This is one recording I'd love to see!
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Chad
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Post by Chad »

no mercies gets 100k then crashes with dosmame and no sound. The first recording is an alphamame recording but does crash before starting game. The second is NOT an alphamame recording and playsback to 25k before crashing. All ofthese are with NO frameskipping else they TILT crash sooner. I think that's x2 on all of these so no editing, yet until x3.
-skito
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