raiden

Discussion about MARP's regulation play

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raiden

Post by destructor »

I watched today raiden inp from 1st recorded in mame36b15. Next I played on version 36b15 and next on 81. Emulation is totally different. The speed of bullets is different and all moves differently (slower?). For example: look bullets from "big" airplanes on first stage! or look when and how "turning over" cannons shoot bullets! This is totally different on older versions mame. All is different!

PS. I didn't check clones.
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Post by mahlemiut »

You were expecting it to stay the same over 4 years?
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Post by destructor »

No.

I talk with asn007 about this problem. And he say that playing on older versions is easier than on the newest. He download today older versions mame for recording inps.
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Post by The TJT »

Older versions are too slow. Wrong emulation for Raiden. So recordings should be played using newer mame versions. Old Zektor recordings were deleted by gb9 because of too slow emulation at older versions.

I wonder if mamedevs know about couple other emulation/dip switch problems:

1.
Robotron is more difficult than at arcade, this has been discussed at TG forums by some good robotron players. Some say they can marathon robotron at arcade, but can only make about 1M at mame, even though dip settings is at dif 5 both at arcade and Mame.

2.
Gauntlet emulation: Talked with a friend couple of days ago, he used to be very good Gauntlet player. He claims that Gauntlet DOES NOT decrease food when u get points. He has played couple machines at Finland and one in Sweden at 80's. I believe hes memory is correct, he does remember things like that very well. He also believes that atleast one of those games he played were set at most difficult settings, most of the games at our local arcade were put at most difficult settings.
Nevertheless he could marathon the game easily, I used to give him couple of coins and play good healt(timer)for me...Or many times we did play 2-4 player game, that was quite fun.

(Gauntlet2 does decrease food when u get points, even at arcade )

3.
This I'm not sure about, but I've heard that Gorf is harder at Mame. Something like your ship moves slower or such.

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Post by QRS »

I think there were easier and harder versions of gauntlet in the arcades. Have you tried the hard clones on mame and compared them with the easy ones?
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Post by The TJT »

QRS wrote:I think there were easier and harder versions of gauntlet in the arcades. Have you tried the hard clones on mame and compared them with the easy ones?
Nope I haven't. The question is: is there any Gauntlet clone that does not decrease food at mame? At arcade all those 3 games he played were like that.

Notman?

...ummm...thinking about it...It's better for Marp though that food is decreased...no marathoning.

Robotron issue is strange though
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Post by mahlemiut »

The TJT wrote:1.
Robotron is more difficult than at arcade, this has been discussed at TG forums by some good robotron players. Some say they can marathon robotron at arcade, but can only make about 1M at mame, even though dip settings is at dif 5 both at arcade and Mame.
The default difficulty is 3 (liberal).
Any comparison should be done across the same romset. Make sure they match (I think the labels referred to in the title is for the colour of the label on the program ROM).
The TJT wrote:2.
Gauntlet emulation: Talked with a friend couple of days ago, he used to be very good Gauntlet player. He claims that Gauntlet DOES NOT decrease food when u get points. He has played couple machines at Finland and one in Sweden at 80's. I believe hes memory is correct, he does remember things like that very well. He also believes that atleast one of those games he played were set at most difficult settings, most of the games at our local arcade were put at most difficult settings.
Nevertheless he could marathon the game easily, I used to give him couple of coins and play good healt(timer)for me...Or many times we did play 2-4 player game, that was quite fun.

(Gauntlet2 does decrease food when u get points, even at arcade )
Sounds like it could be something added in later revisions, seeing as this feature is definitely in Gauntlet 2. An issue with Slapstic protection is possible I guess, but seems unlikely to me.
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Post by Francois Daniel »

The TJT wrote:1.
[Gauntlet emulation: Talked with a friend couple of days ago, he used to be very good Gauntlet player. He claims that Gauntlet DOES NOT decrease food when u get points. He has played couple machines at Finland and one in Sweden at 80's. I believe hes memory is correct, he does remember things like that very well. He also believes that atleast one of those games he played were set at most difficult settings, most of the games at our local arcade were put at most difficult settings.
Nevertheless he could marathon the game easily, I used to give him couple of coins and play good healt(timer)for me...Or many times we did play 2-4 player game, that was quite fun.
.
All versions of Gauntlet I've seen at Paris decrease food, it's a feat of this game I've always seen. And that never affect best french players who've marathoned this game.

For the Raiden problem, they're many games who are hardes now, specially some CPS1 games like 1941 or The Three Wonders. All record of this game can't be beated since Mame 73. I think we must make something about that.

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Post by destructor »

Francois Daniel wrote:affect best french players who've marathoned this game.

For the Raiden problem, they're many games who are hardes now, specially some CPS1 games like 1941 or The Three Wonders. All record of this game can't be beated since Mame 73. I think we must make something about that.

Francois
I think we must delete all old mame scores.
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Post by The TJT »

Francois Daniel wrote: All versions of Gauntlet I've seen at Paris decrease food, it's a feat of this game I've always seen. And that never affect best french players who've marathoned this game.
A-ha! I must re-interview my friend. I do believe hes recollection 100% though. He did say that especially Gauntlet 1,1,1 and 1 did not decrease food...at all.
I do not remember very well myself, but I remember that a REAL marathon was very possible....like playing 10 hours same game. That's not possible if food is decreased when u get more points/score.

Hard for me to believe at France machines were different than here.
Strange.
For the Raiden problem, they're many games who are hardes now, specially some CPS1 games like 1941 or The Three Wonders. All record of this game can't be beated since Mame 73. I think we must make something about that.
Obviously the right path to follow is: emulation should be identical to arcade...speed...difficulty....Whatever is closest to arcade is the norm here.
If recordings were played here with too slow emulation, dump 'em
If with too fast emulation...dump 'em
:oops: :roll: :P
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Post by Francois Daniel »

The TJT wrote:
Francois Daniel wrote: I do not remember very well myself, but I remember that a REAL marathon was very possible....like playing 10 hours same game. That's not possible if food is decreased when u get more points/score.
Hard for me to believe at France machines were different than here.
Strange.
I'm sure of that, because I'd a friend who marathoned it, 9H00 PM to 24h PM, and he'd be able to take a pause for eat or other, give the machine to a guy for guard it, and when he come again, he'd lost some life points because of the time elapsed. And its not on Gauntlet 2 because I know noone who marathoned it. Too bad, Idon't see him anymore.

But I know another one who marathoned it, I'll ask him.

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About Gauntlet, not Raiden at all....

Post by The TJT »

Barry, here's the Robotron thread at TG:

http://www.twingalaxies.com/forums/view ... t=robotron

Notice DBH's comments
...And BBH's comments

----------------
...And back to allways interesting Gauntlet:
Talked with my friend JST again. He says he is 100% about Gauntlet not decreasing food. He played the game at:
Gröna Lund, amusement park in Stockholm, Sweden
At Silja Line -ferry between Finland and Sweden
At Wien
...These were around 86, he does not remember at what level he did play to at those places...but something over hour play.

Then he played mostly at Linnanmäki and Luola -amusement park arcade in Helsinki, Finland...The place we daily played:
It was open something like 10 hours a day, he could play all day same game and had about 40 000 health in the end of the day. That you could not do if food would be decreased, right?

He also told me, that I could play the game for several hours also getting health about 20 000 or so, hehe...with Warrior... I did not remember I was so good at the game :oops: :P

Why Warrior?... First another player PJA(hehe) started to play long games with Wizard, Wizard being the easiest. I liked Warrior, because with extra speed and extra magic it's possible to run through many levels. Warrior has good fight and shot power. I would think I liked to play with Elf also...some serious speed play 8)

JST was the only one who could marathon with Valkyrie, you need to remember every level and play very accurate. Valkyrie is the weakest character, the bitch lol.

He also said that when playing a long game, sounds slowly turned more silent, sometimes it was hard to hear thief-entering-sound in the middle of other arcade background noice, annoying.

Have a nice weekend, maybe play Gauntlet!

TJT

At Gauntlet2 Elf is the best character, and green Elf has stronger fight power than other coloured Elfs(Elves?).[/url]
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Post by The TJT »

One more Gauntlet tip: At 2 player game good combination is Elf and Warrior. Warrior has good shot power and fight, Elf has good magic and can shoot through gaps. Elf should take all potions and extra magic. Warrior should take extra speed, shot speed.
Fighting grunts is sometimes easy, Elf simply pushes Warrior in hes front...Grunts don't stand a chance against Warriors fightpower then.
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Post by LordGaz »

I used to play Gauntlet all over the place and there was no machine I played that actually decreased the amount of food as the game goes on. Some clones are more stingy with the food but that starts right from level one, these clones also get harder as you score more points, ie. the generators become more active. Strangley, the clones that give full food don't get any harder at all maybe apart from the thief coming out quicker.

Tommi, it's more fun pushing the Wizard through grunts especially a double corridor of them :).

Raiden was easier in the arcades.

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Post by The TJT »

LordGaz wrote:I used to play Gauntlet all over the place and there was no machine I played that actually decreased the amount of food as the game goes on.
Positive confirm. Game over.
Tommi, it's more fun pushing the Wizard through grunts especially a double corridor of them :).
Hehe, I never did that(if you believe that, you believe everything)...That's simply :twisted:
(Make sure wizard doesn't have any potions :twisted: :twisted: , and that grunts are :twisted: )
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