sfposeid
Moderator: Chad
- Q.T.Quazar
- MARP Knight
- Posts: 377
- Joined: Sun Jun 08, 2003 10:14 am
sfposeid
JSW's sfposeid fails to play back to the advertised score. I have him to 7790, with or without sound. There is an obvious desynch somewhere. Seems to me the taitosj.c was problematic for a number of .36 betas, as I used to have some bad Wild Western .inps from around the same time period.
Anyway...
http://marp.retrogames.com/inp/f/e/b/js ... _m36b3.zip
http://marp.retrogames.com/index.cgi?mo ... 00&tourn=0
Anyway...
http://marp.retrogames.com/inp/f/e/b/js ... _m36b3.zip
http://marp.retrogames.com/index.cgi?mo ... 00&tourn=0
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BrokenVaus--Q.T.Quazar's law of MAME: Any game I am good at will have something seriously f***ed with its emulation.
BrokenVaus--Q.T.Quazar's law of MAME: Any game I am good at will have something seriously f***ed with its emulation.
- Mr. Kelly R. Flewin
- MARP Knight
- Posts: 317
- Joined: Thu Jul 18, 2002 4:59 am
- Location: Somewhere over the Rainbow
Re: sfposeid
I can't even get this one to work, with or WITHOUT sound... it keeps coming up with a baby blue screen and the word "TILT" in white...
Kelly
Kelly
Just a gaming junkie looking for his next High Score fix.
SEA FIGHTER POSIDEN]
http://marp.retrogames.com/inp/9/7/a/bj ... 35tg3b.zip
http://marp.retrogames.com/inp/9/7/a/bj ... 35tg3b.zip
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- destructor
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- destructor
- MARPaholic
- Posts: 1972
- Joined: Fri Sep 20, 2002 9:38 am
- Location: Poland
I'm getting the same result for the top sdposeid score with win35tg3, although i can't vouch for the dos side, If tar is getting the same screen as shown in dos then this appears to be a playback problem and i'm 2nd. Des can you try? There are no emulation differences between the b and the non b versions if my memory serves me right.tar wrote:SEA FIGHTER POSIDEN]
http://marp.retrogames.com/inp/9/7/a/bj ... 35tg3b.zip
-skito
- destructor
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- Phil Lamat
- Regulation Coordinator
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I still have w98 & 35tg3 on my old PC.
But game doesn't work, only works correctly since m36b2.
Beejay has probably selected the wrong version when uploading, or upload a bunch of inp made with m35tg and forgot to turn this one to the good version.
I've tried with several dos versions, and managed to pb to around 2500 seeing a good gameplay, then desync
But game doesn't work, only works correctly since m36b2.
Beejay has probably selected the wrong version when uploading, or upload a bunch of inp made with m35tg and forgot to turn this one to the good version.
I've tried with several dos versions, and managed to pb to around 2500 seeing a good gameplay, then desync
- Phil Lamat
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I can't play it back but i can get the tilt message to go away when i use XP -nosound and mame36b15 through mame36final and mame37b1, which is probably the latest version that could have been used for a recording dated 2000 April. Maybe if someone were to try with sound with any version in that range.
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-skito
- Phil Lamat
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BeeJay's input is from 2001.Chad wrote:mame37b1, which is probably the latest version that could have been used for a recording dated 2000 April.
He mailed me that after I edit his recording :
"I guess I probably selected the wrong version when I uploaded the game. It
was definitely working with the version I recorded it with, and playing
exactly as I remember it in the arcades. I'll try and find some spare time
to play this game again real soon to beat this score and get rid of the
unplaybackable version."