We need special rules for Robotron, unless we want it to be factory default and marathon game.BBH wrote:tried Robotron just now.Tommi wrote:Williams games:I wonder if this had an impact on Robotron being more easy now, being better emulation and closer to original arcade game difficulty. Maybe it's marathonable now at factory default.Code: Select all
WIP: * 0.95u3: Changed cpu1 roms addresses from $0-8000 to $10000-18000.
Joust has been harder than arcade at later levels, imo. Also fact that Esa couldn't marathon Joust using old mame version shows something.
played up to 1.5 million and then killed off about 30 extra lives.
on old versions of MAME, I couldn't even break a million.
ohh yeah, it's fixed.
difficulty 10?
5 men only, diff 5?(TG tournament settings)
10 men only, diff5 ?
Giving extra men less frequent?
Imo such settings that a good player can get 1M+ would be optimal. 5 men only is not so good because even best player can't get to later levels + luck plays some factor with those settings, but on the other hand it's good that ii can be compared to TG settings...hmmm...If having 10men, diff 5, then you could count 5 men score too.
Thanks for your opinions and ideas,
Tommi